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velikya_erika

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  1. Testing Krakens and uncovering new ones WITHOUT harming any Kerbal in the process. Obviously destroying buildings at the KSC is not "harming kerbal".
  2. it's true that it's not mentioned in the in-game toturial, but: 1: the toturial was located on the Mun, and kerbals are unable to run there (due to the low G there) 2: many game featuring moving characters use this control (example: minecraft) Still, I wish Squand can add this to the toturial.
  3. When using ion engines to do manouvers, it usually requires a quite long accleration time to reach the delta v required. A physical warp would help a lot by speeding up this process. Is there anyway to start a physical warp in space (either in the stock game or require a certain mod)? If there is one, please tell me. Thanks a lot! I do know that a physical warp activated in an atmosphere would be maintained when I enter space, but this would make travelling through space EVEN LONGER and therefore impractical.
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