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MaGiC_PoWa

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Posts posted by MaGiC_PoWa

  1. Does this version work with 1.9.1?

    I got this in the log:

    [EXC 09:24:39.376] NullReferenceException: Object reference not set to an instance of an object
        MissionControllerEC.MissionControllerEC..ctor () (at <90bbe74c424344b6b3d19a4303bcc76f>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.GameObject:AddComponent(Type)
        AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
        AddonLoader:StartAddons(Startup)
        AddonLoader:OnLevelLoaded(GameScenes)
        AddonLoader:OnSceneLoaded(Scene, LoadSceneMode)
        UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
    [LOG 09:24:39.379] 5/18/2020 9:24:39 AM,MissionControllerEC,DEBUG: Loading ConfigNode
    [LOG 09:24:39.383] 5/18/2020 9:24:39 AM,MissionControllerEC,DEBUG: Saving ConfigNode
    [ERR 09:24:39.409] MCE Settings Loaded

    [LOG 09:24:39.409] MCE Awake Called
    [EXC 09:24:39.412] NullReferenceException: Object reference not set to an instance of an object
        PopupDialog.SpawnPopupDialog (MultiOptionDialog dialog, System.Boolean persistAcrossScenes, UISkinDef skin, System.Boolean isModal, System.String titleExtra) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        MissionControllerEC.MissionControllerEC.Awake () (at <90bbe74c424344b6b3d19a4303bcc76f>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.GameObject:AddComponent(Type)
        AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
        AddonLoader:StartAddons(Startup)
        AddonLoader:OnLevelLoaded(GameScenes)
        AddonLoader:OnSceneLoaded(Scene, LoadSceneMode)
        UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
    [LOG 09:24:39.428] [UIMasterController]: ShowUI
    [LOG 09:24:39.725] [GameParameters]: Loaded custom parameter class CommNetParams.
    [LOG 09:24:39.726] [GameParameters]: Loaded custom parameter class MissionParamsGeneral.
    [LOG 09:24:39.726] [GameParameters]: Loaded custom parameter class MissionParamsFacilities.
    [LOG 09:24:39.726] [GameParameters]: Loaded custom parameter class MissionParamsExtras.
    [LOG 09:24:39.727] [GameParameters]: Loaded custom parameter class AdvancedParams.
    [LOG 09:24:39.728] [GameParameters]: Loaded custom parameter class TC.
    [LOG 09:24:39.728] [GameParameters]: Loaded custom parameter class MCE_IntergratedSettings.
    [LOG 09:24:39.729] [GameParameters]: Loaded custom parameter class MCE_IntergratedSettings2.
    [LOG 09:24:39.729] [GameParameters]: Loaded custom parameter class MCE_IntergratedSettings3.
    [ERR 09:24:39.744] Error calling custom SetDifficultyPreset method in type [MissionControllerEC.MCE_IntergratedSettings2, MissionControllerEC.MCE_IntergratedSettings2]:

    [EXC 09:24:39.745] NotImplementedException: The method or operation is not implemented.
        GameParameters+CustomParameterNode.SetDifficultyPreset (GameParameters+Preset preset) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        GameParameters.GetDefaultParameters (Game+Modes mode, GameParameters+Preset p) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.Debug:LogException(Exception)
        GameParameters:GetDefaultParameters(Modes, Preset)
        MainMenu:Start()
    [ERR 09:24:39.745] Error calling custom SetDifficultyPreset method in type [MissionControllerEC.MCE_IntergratedSettings, MissionControllerEC.MCE_IntergratedSettings]:

    [EXC 09:24:39.746] NotImplementedException: The method or operation is not implemented.
        GameParameters+CustomParameterNode.SetDifficultyPreset (GameParameters+Preset preset) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        GameParameters.GetDefaultParameters (Game+Modes mode, GameParameters+Preset p) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.Debug:LogException(Exception)
        GameParameters:GetDefaultParameters(Modes, Preset)
        MainMenu:Start()
    [ERR 09:24:39.746] Error calling custom SetDifficultyPreset method in type [MissionControllerEC.MCE_IntergratedSettings3, MissionControllerEC.MCE_IntergratedSettings3]:

    [EXC 09:24:39.746] NotImplementedException: The method or operation is not implemented.
        GameParameters+CustomParameterNode.SetDifficultyPreset (GameParameters+Preset preset) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        GameParameters.GetDefaultParameters (Game+Modes mode, GameParameters+Preset p) (at <55ba45dc3a43403382024deac8dcd0be>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.Debug:LogException(Exception)
        GameParameters:GetDefaultParameters(Modes, Preset)
        MainMenu:Start()

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