SolarShield
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Posts posted by SolarShield
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On 1/16/2024 at 12:35 PM, Bizobinator said:
Hi all, I've been having an error pop up in game "[Scatterer][Error] Destroying duplicate instance, check your install for duplicate scatterer folders, or nested GameData folders".
I also just noticed that my Kabram's blue sunflare seems...off? I can't tell: in the pictures in the imgur link below, is that what it's supposed to look like?
I did a bit of digging & found that, earlier in this thread, someone had something extremely, if not exactly, similar (page 370, +/- a few for context). But, I don't think it was ever resolved?
I looked through my GameData folder & couldn't find any duplicate scatterer folders or nested gamedata folders either. I'm confused how it got borked in the first place, since I install everything through CKAN...
Does anyone know what's going on, and how to fix it?edit: derp, forgot to include the log:
https://www.dropbox.com/scl/fi/khb92ktmid07ggar5djkc/Player.log?rlkey=u651xevcj9nvz5kgk51m0hu6s&dl=0The sunflare looks normal to me, I have the same duplicate error in my log however there is no duplicate instance which is verified by the module manager log. The error only appears when entering the VAB or spaceplane hanger and has no other consequences so I assume it is fine, you should probably turn off the error popups however.
I also tried this on a clean install with both .0838 and .0859 which both had the same error
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There is currently a bug with the shader where the log spams missing "_MainTex" whenever Jool is loaded. I have tracked it down to the latest update. To replicate just zoom into jool on the Tracking Station.
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Ok, thank you, they fixed it in the most recent update, I had just assumed it was Scatterer.
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I noticed that the sunflare is shining through certain planets such as Kerbin where it changes color and not through others such as the mun or duna. What CFG would I need to edit to make it so the sunflare would not shine through any planets, thanks.
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To reproduce it you have to be in any craft and then control from a particular part such as a cockpit. Next you just crash the craft at enough sped to destroy the cockpit and you will see the screen go black but the ui and debris blips will still be there and indicate that the debris is getting farther away.
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Hello, I am having an issue with the patch dll from page 375 which fixed the frame overlap but makes it so that is the controlling part of a craft gets destroyed, the entire screen goes black, this is not an issue with the official released patch, thanks.
[WIP][1.9.x-1.12.x] Scatterer-atmospheric scattering (0.0838 - 14/08/2022) Scattering improvements, in-game atmo generation and multi-sun support
in KSP1 Mod Development
Posted
KSP.log
https://www.dropbox.com/scl/fi/znvdc0b1dln4p7usiyuch/KSP.log?rlkey=o4rlga1zlmazaoganw3fzwz7n&dl=0
ModuleManager.log
https://www.dropbox.com/scl/fi/6hc3ndqitzt931pnvqvh6/ModuleManager.log?rlkey=fw89qawwedw6z0plmxnv7nf72&dl=0
Also note I use a manual install so it is not CKAN related, thanks for any help!