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guituga---

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  1. What I did was unistall AtmosphereAutopilot, I haven't played for a while but what I used was the Mechjeb plane Autopilot function which is similar to AA and let's you keep at a certain altitude/speed/.... idk if there is any other fix besides unistalling the mod.
  2. I didn't expect that too, I honestly thought it was BD. The strangest is that I also had that recent update installed.... Good luck with your investigation!
  3. Hello again! I did the search and it was 3. (AtmosphereAutopilot)! Thank you very much for your help, now I can finally load the crafts! Maybe it was something about the way the autopilot piloted the craft that bugged the crafts? BTW, here are the newer logs, maybe there is some explanation on them??: https://files.fm/u/s7ayn6dyj Have a good day/night!
  4. What a strange discovery, take the time you need... BTW I deleted the SpawnProbe file but the game still can't load the crafts, any other possible solutions? Here are the newest logs: https://files.fm/u/evt9g275n Thank you very much for helping me, I will wait for further results!
  5. Hello! Thank you for the quick reply! I found the SpawnProbe file in the KSp_Root/Ships Location, apparently in that folder are the stock crafts and on the savegame Ships folder are the crafts that are exclusive to that savegame, here is the SpawnProbe file and a craft from one of the savegames: https://files.fm/u/gamdtb35d Thank you very much for the suggestions, I will install the updates!
  6. Thank you very much for replying and I'm sorry for the late reply as I haven't checked the forum recently. I don't have PAWS nor KSPCommunityFixes installed, so I don't know what the problem may be. I have removed Kerbal Engineer, but sadly the problem still presists. Here is the new KSP log and the Player log too: https://files.fm/u/z3g5b4742 Again, thank you for replying, and have a good day/night!
  7. KSP: 1.12.3.3173 Problem: The load, edit, and fly key dont work on some of my vehicles. They dont work on all of the saves and only the SPH is affected, the VAB vehicles all work normally. Video: https://youtu.be/Q0BiICLva8M Mods installed: Astronomer's Visual Pack v4.12 AtmosphereAutopilot (Fly-By-Wire) v1.5.19 BDArmory for Runway Project v1.4.18.4 Distant Object Enhancement /L v2.1.1.7 Environmental Visual Enhancements Redux v1.11.6.1 Kerbal Engineer Redux v1.1.9.0 Kerbal Joint Reinforcement Continued v3.6.1 KSP Recall v0.2.2.3 Module Manager v4.2.1 Physics Range Extender v1.21.0 PlanetShine v0.2.6.6 Scatterer v0.0835 TUFX 1.0.2.3 TweakScale - Rescale Everything! v2.4.6.15b VesselMover Continued v1.12.0 Waterfall Core v0.8.1 Reproduction Steps: Create a save, then try to load any vehicle on SPH Log: https://files.fm/down.php?i=4v7vs2jv6
  8. Ok, thanks for anwsering my question @Streetwind and @king of nowhere!
  9. I sent a rover to Eve to complete a contract where I need to make ground contact on Eve and splash down into the oceans of Eve. In this map (pls ignore my horrible drawing skills) the location of t the rover is the red X and I need to complete the splash down into the oceans of Eve part of the contract. If to complete the contract I just need to send my rover to water then i can go to the lake north of the rover location (black path), but if i really need to go to a ocean then i need to take the white path. Any path takes around 1h so my question is: does it need to be a ocean or just anything with water?
  10. I made the Kerbin encounter again, made a orbit around Kerbin, went to the AP and burnt Retrogade until 35km and aerobraked until i landed in the sea, thanks for the help!
  11. I went on a mission to go as far to Kerbol as possible, im currently at 7400G (7,400,000,000km) away from Kerbol and i took some screenshots:
  12. Oh ok, i will try that tomorrow. Thanks for replying!
  13. I remember the PE was at 7000km when i did the Kerbin flyby but i was going so quick (i dont remember the speed) that the delta-v i had just wasnt enough to reenter Kerbin. I tried to lower the PE with RCS but i just could get it to 1600km before my monopropellant ended. Another thing is that the orbit is 180º, so it will be a bit hard to rendezvous.
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