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Paulosek321

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Posts posted by Paulosek321

  1. 2 hours ago, charliepryor said:

    Update your mod actually. Patch notes suggest the conflict with DOE is resolved. I just tested it in my own KSP 1.12.2 game after posting above, and I needed to update the mod. I have no issues like this anymore.

    I've tried this right now, and nothing changed. I even downloaded from diffrent source (Previously I downloaded from SpaceDock, and now i tried from curseforge and still nothing

  2. 11 hours ago, Brigadier said:

    Welcome to the forums.  I'm sure that someone here will be able to help, but first:

    1. To which camera are you referring?
    2. Any planets in particular disappear?   Had you seen them before?
    3. Can you see Mun and Minmus?
    4. Which version of KSP and this mod are you using?
    5. What option did you set for TST when you created the game?

    Please read the topic at the link in my sig block for a guide on how to report problems.  You don't have to follow that advice slavishly but more information is required from you so other can assist with your problem.  A screen shot would be nice.

    1. Every type. Firstly I noticed this while using standard space telescope. Then, I went into sandbox and checked every telescope.
    2. Every planet. When I open camera menu, all of them disappear, but right after I close the menu, they come back. 
    3. Yes, I can only see Kerbol, Mun and Minmus.
    4. 1.12.2 and newest version of this mod
    5. I did not change any settings of TST. I just edited gameplay mechanics, but while playing on sandbox, I did not change anything and still I have this problem. 
    I also use Scatterer, EVE and some other mods, but when i checked, none of them were the reason of problem.

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