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NathlessOne

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Posts posted by NathlessOne

  1. On 3/2/2023 at 6:37 AM, Astra Infinitum said:

    Made a custom 8k skybox, tweaked a handful of BH's Kopernicus configs, tweaked scatterer and sunflare configs and assets, and created this custom styled Beyond Home with fictional stars sheding pink and blue light. Coupled with the purple nebula from the 8k skybox it makes it look great.

     

     

    U6RXder.jpg

     

     

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    holy shet dude! How did you even make this? Where can i get this? It doesnt even look like beyond home anymore, i need this in my life now

  2. Hello, fellow kerbonauts, welcome to the forum page for United Planet pack!

    autodraw_2_26_2023.png

    autodraw_2_26_2023_1.png

     

    Here, me and several relatively obscure (@TheOrios is not super obscure, but still) modders come together to make a planet pack!
    So far, we are working hard in the back for some really cool stuff!
    Here are some examples:

    Kerbal_Space_Program_Screenshot_2023.02.
    Kerbal_Space_Program_Screenshot_2023.02.





    If you wanna be a part of this really cool project, please join the discord, where you can apply for being a modder! Otherwise, you can always stay and watch the big advance.
    I am hoping to see you guys with some new and cool progress on this pack!

    https://discord.gg/MS4XCSkC3P


    People who are working on it so far:

    TheOrios (Endless Expansion creator)
    Sushut | Creator of Something (name of mod not known)
    Kramsies (SGAOS creator)
    Techo (idk what he has made)
    Xeol | actually no pack creator (idk about him either)
    JcoolTheShipBuilder (Estrela Dobre creator)

  3. On 12/4/2022 at 1:06 PM, TheOrios said:

    fun fact: all gas giants will be hand made instead of procedurally generated due to technical incompitence greater creativity and higher quality

    I gotchu bro, send me all ur handmade gas giants on discord and i can turn em into procedural gas giants immediately  (i will be able to do it in like 2 days actually, but otherwise immediately)

  4. Hi! Welcome to the Yra planet pack, the first planet pack where the blackhole has a green accretion disc! (atleast i think)
    Normally, a green accretion disc on a black hole is impossible, and it applies here... So what really is Yra-

    So, what can you expect to see in Yra? Well, heres what you can expect:

    A black hole with planets orbiting it a-la-Interstellar
    A bunch of systems, each being different!
    A bunch of planets and moons!

     

    The stuff i will make are this:

    Yra itself https://docs.google.com/document/d/1DrTHdWe8qEu3qFVXA_BTilLeqH3txwjfZclsltmgQl8/edit?usp=sharing
    Uropa system: the home system! https://docs.google.com/document/d/1-xeqb-oV9cGY3Pzs_beio3B4f1aa9nRMLmsNhyNi-_M/edit?usp=sharing

    Everything is subject to change, new systems could be added and deleted, etc.

    As for any downloads, i will be releasing demos/betas as i develop more of the systems.
    Here is where i will put it:

     

    I really do hope you guys will enjoy it as much as i will enjoy developing it!

     

     

  5. On 11/1/2022 at 6:20 AM, stellar and beyond said:

    Hello I have a problem with BH and after some tests and research on the forum I do not see it and maybe you will have a solution

    for me the texture in high orbit is totally different from the grounds texture and the grounds texture i have is different from the images i saw from the mod

    I play with :
    BH 1.5.2
    parallax 1.0.1
    and the other mods are the ones needed to make BH work

    the best example is armstrong, in orbit is a grey and white moon and whene i get closer that change for a yellow mustard color 

    normal, i think Gameslinx forgot about making the textures from orbit and on surface be the same, only solution is to either deal with it, or to go to BH 1.4.1/1.4.2

  6. 1 hour ago, JonnyOThan said:

    This really should be a must-have mod for GU, because it has a number of optimizations that are really necessary when you have a large number of vessels and bodies in the universe as well.  There's another optional optimization regarding commnet throttling you probably want to turn on.

    your a life saver, thank you so much!

    3 hours ago, JonnyOThan said:

    You may be suffering from the stock maneuver planner issue.  You can install KSP Community Fixes, then enable the patch that gives you the option to disable the maneuver planner, then disable it in the in-game settings.

    so how would i do that? (put in the patch, that is)

  7. 21 minutes ago, JonnyOThan said:

    You may be suffering from the stock maneuver planner issue.  You can install KSP Community Fixes, then enable the patch that gives you the option to disable the maneuver planner, then disable it in the in-game settings.

    wait that thing actually lags people?

    why didnt i know about that sooner! can you send me the link to that mod or whatever?

  8. 6 hours ago, StarCrusher96 said:

    Hi it seems to be a 2 things at first sight:

    1. GU is not compatible with AVP (toss that one out) 
    2. You need the previous version of Parallax as GU does not have the patches for 2.0.x yet.

    Hope this works :) Let me know if it doesn't with new logs.

    yea, i found that out a bit after. However, a new weird thing arises tho idk if it's my pc, but basically the game stutters to immense proportions, to the point where it will take around 10 mins to move a sec. This happens ONLY with the GU stars. the effect is especially noticeable with Saaghen's star and Proksimus Kirbani. Never had that problem ever. Anyways, thx for the help and i hope that maybe you can solve this problem soon

  9. On 7/17/2022 at 11:57 AM, Astra Infinitum said:

    Ok so im finally reaching out for support with this issue. It's plagues me everytime I've tried installing Beyond Home. Always a clean fresh install, which i load and test a short sandbox session with, then install Beyond Home and dependencies.

     

    I always go straight to sandbox to test out everything. Every single time i test landing on another planet, I get these black squared patches of surface where its all pitch black and nearly nothing can be seen except for the spacecraft- and only at the right angle. The black square patches on the surface usually dont appear until im less than ~ 3,000m from the surface.

     

    See Images

    fmCtATf.png

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    WCeEdF4.png

     

     

     

    No matter when i land and hit the surface the black patches stay. I can save and go back to base, save and exit to desktop, save-exit to desktop-reboot, do whatever, but they always remain there.

     

    Please let me know if anyone can help me out. Let me know if you need files. Thank in advance for any replys, they are greatly appreciated. I've been wanting to be able to start a long play of Beyond Home for awhile now but this is the only thing holding me back.

     

     

     

     

    could you plz check out my reply just above this one regarding surface patches of black... do you think its because i have the most updated parallax and not the specific one mentioned in instructions on one of the info pages?

     

    I read directions on one page to use a certain version of parallax but in the read-me file it didnt specify to use that version and gave general link to the github release page for parallax. i may go try the older version of parallax right now to see if that might clear up my issue.

    it is the one recommended, look at the INSTALLATION section, it should show in red text "INSTALL PARALLAX 1.0.1, NOT THE MOST RECENT ONE"

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