RilonMusk
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Everything posted by RilonMusk
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I think it would be really cool for contracts to give you a sattelite to launch to orbit, instead of specifications. Like a company wants a sattelite in keo-syncronous orbit, and your craft files has a new folder called contracts. In that folder would be all the predesigned sattelites you need to launch.
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
RilonMusk replied to Gameslinx's topic in KSP1 Mod Releases
@Gameslinx Here are the improved links! https://photos.app.goo.gl/brAZpYETeSRYdxFN6 https://photos.app.goo.gl/JMRZmmq2oa3KUB4t7 Also, I am aware that my tech issues are cluttering up this forum. You dont have to if you dont want to, but it would be much easier if we could talk on discord. I am Entropy #2566- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
RilonMusk replied to Gameslinx's topic in KSP1 Mod Releases
@GameslinxI have sent you the screenshots in a previous message that appears to be missed, I hope that helps.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
RilonMusk replied to Gameslinx's topic in KSP1 Mod Releases
Here is the stock textures file link https://mail.google.com/mail/u/1?ui=2&ik=9292a34e6d&attid=0.1&permmsgid=msg-a:r1325055290231960629&th=183439e8439c1a9b&view=att&disp=safe&realattid=f_l83q0l6d1 Here is the gamedata folder contents https://mail.google.com/mail/u/1?ui=2&ik=9292a34e6d&attid=0.2&permmsgid=msg-a:r1325055290231960629&th=183439e8439c1a9b&view=att&disp=safe&realattid=f_l83q0l5v0- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
RilonMusk replied to Gameslinx's topic in KSP1 Mod Releases
Thanks! Does it work when the green text on the loading screen appears, or do I have to do something else. Also, does the starting menu show any difference when parallax 2.0 is working/not working? Also, I have launched a vessel, and driven it around. I can confirm that nothing is showing up near the launch site, mountains, or underwater. Will setting the shader quality to high make them appear? I dont really need the planet beutification, I just want the scatters. Also, awesome replying so quickly!- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
RilonMusk replied to Gameslinx's topic in KSP1 Mod Releases
Hello @Gameslinx! I am having trouble getting parallax 2.0 to work. I got the green text to show up on the loading screen, and that usually means the mod is working. Here is the link to the computer I'm using, and I cant tell wether its graphics card is good enough or not. https://www.costco.com/dell-inspiron-desktop---12th-gen-intel-core-i5-12400---windows-11.product.100853478.html The problem specifically is that literally nothing shows up. It is no different from the stock game. (Also I set all the graphics settings to max.)- 2,841 replies