drwho00769
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Everything posted by drwho00769
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[1.2] Procedural Fairings 3.20 (November 8)
drwho00769 replied to e-dog's topic in KSP1 Mod Releases
Awesome mod many Thanks -
[1.0.4] SciFi Shipyards [Discontinued]
drwho00769 replied to StarVision's topic in KSP1 Mod Releases
Nice I will try this one out on the weekend -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
drwho00769 replied to Tiberion's topic in KSP1 Mod Releases
Thanks for all your efforts. This is by far my favorite pack. -
Found this today I thinks its awesome. I will just let you read the article http://news.nationalpost.com/2012/09/26/nasas-amazing-hubble-extreme-deep-field-photograph-shows-5500-galaxies-and-took-10-years-to-build/ Now to get there lol.
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I Thought he was too and he seems to have wireless connectivity as well.
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Still no cyborgs. Here is another nice robot. http://www.dailymail.co.uk/sciencetech/article-2007740/Ecci-worlds-advanced-robot-muscles-tendons--ability-correct-mistakes.html
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He Just looks like a robot to me, and I thought the Japanese had better ones, from memory.
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They are here..... http://www.sbs.com.au/news/article/1690963/Creating-cyborg-cockroaches hehehe Enjoy!!!!
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ahhhh Thank You I watched a few hours worth of tutorials yesterday I rembered somthing about it But it has all blurred together funny enough:P I will stop having brain farts and work this out!!!! Thanks
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Im using Blender Version 2.63a and Python 3.2.3 dunno if this helps. Ive also been looking through some of the sub folders of the KSP parts I have and the first thing I noticed was not all parts have .msh files can I just skip these? Thanks again in advance for any help or links to tutorials .
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Ok I have looked at a couple of Python vtutorials and that bit I get but how do you create a .Msh file do I rename a .dae file? after I export the 'blender creation'? I really have no idea. I cant seem to find a straight tutorial video on how to make parts in Blender for KSP . and The wiki pages tell you what todo but not how todo it.
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Cheers dude Thanks for your help.
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Hi Im just starting to use Blender and I\'m stuck already (What a surprise!!!) I have the basics down I can make any desired shape even export them as .dae files. The question I have is how to you make a .msh file??? Ive read throught the forums and watched countless tutorial videos but I am still lost. Any help would be appreciated Thanks in advance. I would just like top point out I do under stand what a Collider Mesh is I just dont understand where the Msh file comes from!!