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iDan122

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Posts posted by iDan122

  1. Thank you for trying to help! Just to let you know what I tried!

    1. I've confirmed that all the .craft files are in the saves\savegamename\ships\sph\ directory EXCEPT the Skylon_sub.craft file. The Skylon_sub.craft file is in saves\savegamename\subassemblies\

    2 & 3. On the main menu of KSP, it indicates I am running version 23.5.464

    4. I have verified the files are all in the proper location.

    I went ahead and tried to copy/paste the contents of Skylon.craft to a brand new .craft file and the same results occur. I hit load and nothing happens, no load menu with a list of ships. I remove the Skylon.craft fileand/or the .craft file I copy/pasted to and the load list comes up fine again.

    I should mention that my game is modded, however, none of the mods add parts as far as I know. I think some of the mods might retexture parts though...

    Thanks again for your help!

    You're welcome! Well modded KSP doesn't provide 100% reliability, so you must always be prepared that stuff like this can happen.

    A guarantee is removed from your game circa v 0.21, it is in the support and bugs forum I think.

  2. So, this looks awesome and I'd really like to try it out, however, I seem to be encountering a problem.

    I downloaded the .craft files, and placed them in C:\Program Files (x86)\Games\Steam\SteamApps\common\Kerbal Space Program\saves\savegamename\Ships\SPH and once I've done that, whenever I go into the SPH and hit "Load" nothing happens. No window pops up, etc. The moment I remove the downloaded .craft files and hit load, the lists of space planes appears as normal.

    I am confident this is my fault and I'm missing something, however, I'd appreciate any assistance. Thanks!

    1. Make sure the files are in the right folders(one of the .craft's is a subassembly as mentioned in the OP and have to be placed in the subassembly folder

    2. Make sure you launch the right version of KSP

    3. Make sure you have the latest build (0.23.464)

    4. Once again re-check that the files are actually there and that they are in the SPH

    If none of this works you can just open the .craft file of Skylon, copy the contents, create a new .craft file and paste the code in there!

    Open .craft files with notepad

  3. Firstly, on a stanford torus, there is a docking compartment which is connected to the main wheel via a hub and the docking compartment rotates in the opposite direction if that of the station at the same speed, so to a docking spacecraft the docking ports will remain still.

    If we have one like in 2001 with a single docking port rotating on ts axis, then you just have to line up, make your rotation velocity match and dock!

    If the port is on the exterior of the ring, then no way will you be able to dock to it...

  4. The challenge is to bascially deliver rocket parts to one of the moons of Kerbin(or other planet's moons) and assemble them on the surface.

    After that you have to launch the ready rocket! Note this is ALL stock.

    Suggestion on building:

    Suppose you have 2 stages you want to connect, and then stage during flight.

    Here is my suggested placement:

    Engine-tank-docking port-(connection after docking the parts)-docking port-decoupler-engine-tank and so on...

    The rocket must consist of 3 stages. It is allowed to deliver the components empty-fueled and re-fuel them on the surface by landing a tanker.

    Since the Klaw was introduced, this should be much easier.

    Good luck! This is possible but hard, I am going to try this challenge too ;)

  5. Im 11 and my IQ is 143. I have made it to the Jool multiple times, Eeloo once or twice, also built supersonic aircraft. Everything sleek and aesthetically pleasing. I also built multiple computers.

    EDIT: Proof

    http://imgur.com/a/7NeAE

    Okay now do all that WITHOUT mods. And i did all that except for Eeloo without mods.(Well i did send a crew to Eeloo, but it was a very faily mission.)

  6. When I ask about an important feature to be implemented (Resource Mining, Star Systems, Gas Giants, Solar Panels). I get the response "There are mods for that'. But a game isn't made to be left half-done and make the modders do the job for the devs! Who'd buy a game for which to be complete you had to download 3rd party mods? Many don't even know HOW to install them, and mods are very unreliable as they can change/corrupt your game.

    Squad shouldn't aim so much for career but first create a base for that.

  7. I started off when I was 13, now I am 15 and constructing a space station around Laythe is no problem for me :)

    Though I had 'training' in Orbiter 2010 when I was 12, I could dock and land a space shuttle pretty much

  8. I'm having exams in about 1.5 of a week. Despite the results of my exam, I am going to a new school anyway(passed entrance test in end of april) together with 2 friends of mine.

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