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Everything posted by TelluriumCrystal
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External Command Seats & Rovers
TelluriumCrystal replied to Pixel of Life's topic in KSP1 Discussion
His head is the crumple zone! Isn't it obvious? -
Nice, that's the most creative one I've seen so far. Unfortunately, I can't add it to the leaderboards until you provide the required screenshots. Good point. I'll get rid of the 500m/s one. Nice work, but unfortunately your engines have disqualified you. The rules clearly state that you may not use OP mods, which you have self-admittably done. Using a Sabre would be pushing it, but using warp nacelles just plain unfair to those who have used realistic engines. If you would like, I could add you under honorable mentions.
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External Command Seats & Rovers
TelluriumCrystal replied to Pixel of Life's topic in KSP1 Discussion
Are you sure it wasn't just because you had no batteries? You need someplace to get put the power, and someplace for the motors to get it from. (haven't made a rover myself yet – you might be right) -
Hubble: A History Day Documentary
TelluriumCrystal replied to TelluriumCrystal's topic in The Lounge
Thanks! -
New primary (KSC) flag:
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Meh, I had some free time...
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Hubble: A History Day Documentary
TelluriumCrystal replied to TelluriumCrystal's topic in The Lounge
Uploaded. Praise and comments are welcome! -
Sorry, but your flag is still not... oh wait. I see what you did there...
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[0.22] ISA MapSat 4.0 Dev Build
TelluriumCrystal replied to Innsewerants's topic in KSP1 Mod Releases
No, never heard of him. -
From what I can tell it just makes the folder structure more... structured.
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[0.22] ISA MapSat 4.0 Dev Build
TelluriumCrystal replied to Innsewerants's topic in KSP1 Mod Releases
Innsewerants, you mentioned in the blog that your mac tester isn't around? If you need any mac testing done – let me know. I am a proud mac user, love this mod, and the school year is coming to a close, so I've got plenty of motivation and time! -
I spent ~40 hours making this for a local History Day competition. I won second place, and everyone I've talked to (including the judges) was stunned by it's awesomeness! Note: There is a 10 minute time limit. The credits go over this, but that doesn't really matter.
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[0.22] ISA MapSat 4.0 Dev Build
TelluriumCrystal replied to Innsewerants's topic in KSP1 Mod Releases
Is there any chance of a mac-friendly Mapgen being released? -
I believe it says KSP. Also thanks for catching that misspelling; I'll go fix it at some point...
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Quick tip while making flags: I've found that the Stargate ancient language is strangely fitting... You can find font versions of it pretty easy by googling for them. I dunno why, but being able to write anything you want on your flag in an alien language is fun.
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Postcards from Laythe - Cancelled indefinately
TelluriumCrystal replied to chobit-389's topic in KSP Fan Works
After reading article that I immediately got an image in my head of Jebediah in orbit with a suitcase... -
Here are is my flag set: Primary (for KSC): Exploration: Colonization: Scientific:
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I like how it specifically says "stupidity" instead of "intelligence"...
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Stock Community Space Station (SCSS)
TelluriumCrystal replied to zekes's topic in KSP1 The Spacecraft Exchange
.20 is released! I am now motivated to actually come up with something to launch! How about an Eeloo remote station (unmanned hub with a few robotic tugs & landers)? -
101+ reasons why we are not NASA
TelluriumCrystal replied to CaptinKornflake's topic in Forum Games!
19. We can, have, and will continue to land on the same body for no scientific, economic, or political reason. -
Super-Heavy VTOL Issues
TelluriumCrystal replied to TelluriumCrystal's topic in KSP1 Gameplay Questions and Tutorials
I, um, well... Not entirely sure what this was posted in response to, but try replacing those structural parts with wings and watch the ensuing chaos. -
That'd be nice. Also consider releasing the intake separately as well (maybe have a plugin check to make sure each engine has an intake?).