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123kde

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    Rocketeer
  1. allright, ill try that, thanks.
  2. that would make it crooked too, but with the left on the bottom, and the right on the top, instead of left on top and right on bottom shown in pic2.
  3. thats what makes it crooked as seen in pic2
  4. i tried, but i cant find one in english (by that i mean one i can understand)
  5. So, im trying to land on eve, but im having trouble, because i cant get my orbit to line up, because my periapsis is beneath eves orbit (see pic) pic [ATTACH=CONFIG]34887[/ATTACH] so i tried burning up, but that didnt bring up the periapsis, it only brought the orbit up half way between my apoapsis and my periapsis (see pic2) pic2 [ATTACH=CONFIG]34888[/ATTACH] which way do i burn to bring up the periapsis if im at the apoapsis (or near it)?
  6. its... *sniff sniff* so... beautiful! its fixed! im so happy to be able to finally see my maps again!. just thought you should know though, the coords youd normally get when mousing over the map are now gone. just in case you wanted to know. im perfectly happy with visual clues alone. anyway, thanks again!
  7. the 'Mechanical Jeb - Pod version - Decoupler' part wont attach. i am trying to make a craft with the ball shaped mech jeb pod, but it looked weird, so i went to use the pod holder decoupler, but one of the green attach points wont work, so i either cant attach it to the pod, or i cant attach anything underneath it. ive tried flipping it around and a bunch of other things, but it wont work. anyone know whats wrong?
  8. wait, you got the auto-load maps thing for macs fixed? if you did, cld you plz tell me how?
  9. oh, no, i didnt mean it like that. i knew that you were only one person, so you were probably busy. i was talking about the other script, the one a little further up. ive been trying desperately to get it to work, and was wondering if i was missing a major part of it. and i chose bad wording with the thread dead thing. i ment like the specific part referring to the script. anyway, i wasnt trying to be like a jerk expecting you to work on the mod 24/7 or any thing past reasonable time, as i understand you made it for recreation. hope i didnt offend
  10. how do you open it in wine? im trying it, but when i try and launch it using the app that it created (im using wine bottler btw), it crashes on launch
  11. i did that, and its convinced xcode isnt installed once i did it, so it says most ports will fail. EDIT: ive gotten the textures to work, but the map itself still resets each time i launch the game. and its weird, it shows the locations of all the anomalies still (provided i had scanned them out before), but the actual elevation map in the background is gone back to that blue with red lines jumbled mess. this is really irritating, because i would like to have that so i can tell where the anomalies are using visual cluse rather than just coordinates. and yes, i have store raw map data on. anyone have any idea how to fix this? EDIT#2: allright, i kind of get what this is supposed to do now. but i dont know how to run this script. help?
  12. Ill be honest, ive got no idea what you mean or how to do it (my fault, not yours). i just know that all the textures are broken, and that the map data resets every time i relaunch the game. how would i fix that? (i also installed the macports thing, but it doesnt show up. how do i use it?) id appreciate any help. thanks.
  13. allright, i really appreciate this information. thanks
  14. the mac version is broken. are they going to work on a fix? i mean like the map textures are messed up, and they reset every time.
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