callumrooney98
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Posts posted by callumrooney98
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On 6/7/2017 at 8:30 PM, Kartoffelkuchen said:
You think you will eventually release those as a playable mod?
Thats the plan, but i dont have the knowledge to texture or animate moving parts
Any help would be much appreciated.
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any requests for project #3
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project #2 A320-200NEO
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ive wanted this mod for years
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has anyone tested these parts in 1.1.3 yet?.
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im using mechjeb2, the space shuttle osculates and cant hold a pitch angle.
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kso cant fly for sh@t
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the problem i have is that i use firespitters mod to transport the ship to the water, it loads then explodes every time for reasons unknown.
ps the submarines tail need fixing as it flops around.
pss sorry for coming across meanfully as i was frustrated with the mod not working.
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my favorite thing about this mod is when the ships blow the f@ck up on launch.
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release it now at once i command you too
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note the landing gear is really bad they flex on landing and brake too hard
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aerodynamics are terrible needs fix it
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suggestion, would be brilliant just needs scaling down
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glad to see you have updated this mod but the areo dynamics still need work. it flys out of control with tiny steering adjustments
update found it was the jet engine i was using,
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Freddy can you make your parts use tweak scale
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this looks great nice work freddy
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Looking for someone to create a realistic F16 Fighting Falcon
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ye its normally something to do with the wings but its a easy fix
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ye 0.13 has fixed the problem with the wings
aircraft unfit for flying
0.34 b-52 flaps are messed up,
su-27x flys beautifully
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i also recommend making a f-15 and f-16
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it must be a problem with b9 procedural parts
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any fix? or do i not get to test your amazing crafts
[1.4.3 v 1.2.3] SM_Stryker BDA 1.22
in KSP1 Mod Releases
Posted
b29 craft download?