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Voodoomancer

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    Bottle Rocketeer
  1. I think I've found a small issue: With Kscale2 installed, Ike and Duna are no longer tidally locked to one another. Ike is still tidally locked to Duna, but in orbit a little too high, so it does not remain stationary above Duna.
  2. I've tried everything I can think of at this point. The facts are: - The game is not working, in the exact same manner each time. - Nothing I do changes this, or affects it in any way. - All my other games are working perfectly, only KSP has a problem. Conclusion: For some reason, KSP 1.0 just does not work on my computer. Something isn't compatible here. I guess I'll wait and see if the next patch changes anything, or the next one after that, etc. Otherwise, it's looking like I'll just have to wait until the next time I buy a new computer, probably in a year or two.
  3. ...uninstalled, restarted, fresh install, restart. ...problem persists. No change. F*k it. Here's an updated copy of the logs DxDiag.txt KSP.log output_log.txt in case you're interested. I give up. I'm just apparently not going to play 1.0. Tried running a few other games. Everything is working perfectly, the nVidia GPU doesn't have any problems, everything is up to date, nothing is wrong. I just can't launch KSP. Guess I just won't be playing it then. F*K.
  4. For the uninstall -> reboot -> install -> reboot, should I also uninstall the physX driver?
  5. I'll try that. Also, another thing: Tried launching Cities:Skylines. It launches with the nVidia GPU, as normal. However, now there's a big green and white "PHYSX > CPU" overlayed in the corner. I'm starting to get scared I'm f*ing something up. UPDATE: nVidia control panel now crashes on startup. AAH!
  6. Cannot find any options in the power settings more detailed than picking what various things do on/off battery. Nothing to pick a GPU Did that already, made no difference. Opened the panel again to check if there were any more options, and it crashed D: Right click -> run with GPU is an option, problem persists. Trying stuff from that link. The system resolution thing actually shows both intel and nVidia, so I DO at least have it confirmed that there's two GPUs going.
  7. https://dl.dropboxusercontent.com/u/85255656/KSP/Lumber/DxDiag.txt End of the log has a bunch of APPCRASH events from ksp.exe
  8. I believe it is. Actually, I think the nVidia card might be identifying as an intel card. The tool only shows one GPU, and the nVidia GPU activity tool reports it is running the game when I launch it (until it crashes).
  9. That just tells me that "C:\Games\KSP_win\KSP.exe -adapter 1" doesn't exist. Tried adding it as a launch option on the steam version, no effect.
  10. No change, assuming I did it correctly ( ["C:\Games\KSP_win\KSP.exe" -adapter 1] input through Run )
  11. Not sure how to do that, and slightly scared of messing with basic systems since I'm not a computer guru, and very careful by nature. As a sidenote, the KSPlauncher.exe is having the same problem, though I've never used the launcher anyway. Extra sidenote: non-steam version makes no difference. Issue persists.
  12. I've set the nVidia control panel manually to run KSP.exe using the GPU instead of autodetecting, and the game is appearing on the GPU activity monitor when launched. The log, however, hasn't changed, and the startup problem remains unchanged.
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