Jump to content

stibbons

Members
  • Posts

    1,326
  • Joined

  • Last visited

Everything posted by stibbons

  1. So, the way I see it, achieving a [prefix]stationary orbit works like this: Correct the orbital plane - stationary orbits should be perpindicular to the rotation of the body you're orbiting (over the equator). Burn to and circularise orbit at the [prefix]stationary altitude. The wiki has stationary altitudes for all the bodies I've successfully sent satellites to (just Kerbin and its moons, and Duna so far). But I'm not too sure about the best way to get the inclination right. For Kerbin I was able to target Mun and align my orbital plane with it, and successfully achieve stationary orbit that way. But not all bodies have convenient moons. Is there a way to find out orbital inclination? And as an aside, how close is close enough to consider an orbit really stationary? My first hand-cut attempt at a true one around Kerbin looks like this in my save file: ORBIT { SMA = 3468759.99471155 ECC = 1.48870593842893E-05 INC = 0.00271292376481049 LPE = 16.4245875461034 LAN = 122.780332697676 MNA = 5.37750305411083 EPH = 49042.4426463683 REF = 1 OBJ = 1 } It's about 15° from KSC, when I'd like it to be overhead, but don't know if I could be bothered going to the effort to try and correct that.
  2. The 64 bit build is apparently still highly experimental. I'm on 64-bit debian, but have only ever run the 32 bit build (also installed from Steam). Do you still see the same problem running the 32 bit version?
  3. Having to restart my world will be worth it for the rover functionality. If anybody needs me this week I'll be busy remote piloting a buggy around Duna. Thanks for your work.
×
×
  • Create New...