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    Rocketeer
  1. This goes great with the fuel transfer mod! I made a mission to the north pole, it only made it half way back so i just sent a truck to refuel it, then i sent it back to the ksc and i then could reuse the plane by refuelling it again
  2. Hello, in the past few flights i've been just using the advanced SAS and i sometimes had trouble controlling the ship, aparently putting the normal SAS on a ship helps you control the vehicle, but i don't see a difference between normal SAS and ASAS except the ASAS can control RCS and winglets.
  3. When will you enable the link again? I am looking forward to using this again.
  4. it's not hard to remove the bomb, just take the bomb with the decoupler out and make sure the engineering didnt mess up
  5. he takes his helmet off and kills himself in the process of course, how else, unless he has a chewed up piece of bubble gum in his pocket... duh...
  6. aparently parts will be able to take damage soon and lose efficiency like the airbreathing engines, imagine a fuel tank leaking, what do you do? send a kerbonaut into the vacuum and have him fix it...
  7. I have made a plane hopefully being able to achieve orbit, so here\'s the problem. When I activate the aerospike engine it stops working after burning one or two fuel tanks, if it wouldn\'t my plane would have more than enough fuel to achieve orbit. HELP MEEEEEEE!
  8. just use damned aerospace and damned robotics together, aerospace gives propeller engines, ksp now has rotating parts and robotics give hinges and rotatrons so you can rotate your engines mid-flight
  9. before the game got it\'s new \'land\' as im gonna call it the dark side of the planet was not stable which means anything landing there would explode, even the pod, a little bit of that bug still exists so you would need to get the time of day perfect for it not to break, i got it right about when the mun was 45 degrees up from the launchpad facing the water and it worked for me
  10. they already do, right click on an engine like muffins said and it shows how much air it gets etc but for example the ram intake works best at high speeds and altitudes so if you make a low altitude plane you dont need an intake
  11. yeah those are solid i think they are like ice lakes or something but i mean like the mountains and hills have layer problems so you can see to the inside of the planet and sometimes even fall into it or make your pod explode, btw good idea using the plane legs to make a rover, i use carts mod
  12. Just in case anyone is planning to make a rover for minmus, stop and read! minmus is made in little chunks and is put together randomly so moving between them combined with minmus\' low gravity easily kills you
  13. eh what i do is get into an equatorial orbit around kerbin and shift it\'s inclination to match minmus\', from here i see 65° from minmus which is going anti clockwise (0° being minmus and 180° being opposite of it\'s orbit, then i see where i have to burn so i get there so i get there and burn, when i see that my map tells me ill transfer to it\'s orbit i just speed up and wait for it to pull me in where i orbit, land, takeoff and of course get back
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