DamionFoster
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[0.90.0] Fine Print vSTOCK'D - BETA RELEASE!!! (December 15)
DamionFoster replied to Arsonide's topic in KSP1 Mod Releases
Outstanding Haha.... Thanks for the quick reply mate! -
[0.90.0] Fine Print vSTOCK'D - BETA RELEASE!!! (December 15)
DamionFoster replied to Arsonide's topic in KSP1 Mod Releases
Just.... a quick question... I searched through the thread, but found no real clarification... When a contract says that they wish for a base to be "mobile" Does that mean that they just want engines and fuel to remain on the 'base'? Or do they want wheels on it? -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
DamionFoster replied to ethernet's topic in KSP1 Mod Releases
Is anyone else having an issue with kerbals disappearing when you leave your station and come back to it? It only happens when I have this mods parts on the station or ship -
Now-defunct-thread-that-should-not-appear-in-google-search.
DamionFoster replied to Cilph's topic in KSP1 Mod Releases
Good evening ladies and gentlemen. I have a quick question... Did a quick skim/search through the thread and didn't find a similar problem... First off, I have Kethane, KAS, Station Science, Karzmit Life Support, ScanSat, MechJeb 2, and finally remotetech 2. After launching a satellite into proper orbit, and getting everything settle, when I go back to the VAB, I'm unable to click anything. the background is still in motion, the different pods look clickable(though they're not), I'm not able to exit the VAB, start a new rocket, or load one... Has anyone had this issue before? I've tried troubleshooting myself by removing some of the mods and see if they reacted different, however remotetech is the only one that seems to cause the issue... I appreciate the answer in advance, and apologize if this has indeed already been covered.