Gus
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Sr. Spacecraft Engineer
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Do you feel KSP is ready for 1.0?
Gus replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
While the "No" percentage has been dropping, the statistical significance of the result may be increasing. For example, an 80% result with 100 votes may be less significant than a 73% result with 750 votes. -
Do you feel KSP is ready for 1.0?
Gus replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
I think Squad has pushed things forward so they can get a free ride on the Dawn and New Horizons hype train. -
parachutes disappeared before landing
Gus replied to urbansys's topic in KSP1 Gameplay Questions and Tutorials
Yes, if you start going back up it "cuts" the chutes. So be careful. -
[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
Gus replied to Alskari's topic in KSP1 Mod Releases
If you are having memory limit problems, use the Active Memory Reduction Mod. It will reduce texture sizes. -
Knowing when a node is connected
Gus replied to mik00014's topic in KSP1 Gameplay Questions and Tutorials
Mousing over the part you think you have connected to should light up the connected part as well. Or you can click on the part you think you connected to (hopefully with the new part attached) and then reattach both parts together to the ship. -
[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
Gus replied to Alskari's topic in KSP1 Mod Releases
If you look a couple of pages back, someone has made replacements for the texture files. These result in some huge memory savings apparently. I haven't tried it yet, but this may be an option. -
[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
Gus replied to Alskari's topic in KSP1 Mod Releases
My latest 230 tonne station. Launched thanks to KWRocketry. -
SPACE STATIONS! Post your pictures here
Gus replied to tsunam1's topic in KSP1 The Spacecraft Exchange
I'm using the Hollow Stuctures and Hulls Mod for the station and KWRocketry to launch it. It's mass is about 230 tonnes. -
[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
Gus replied to Alskari's topic in KSP1 Mod Releases
There is a "legacy" file in the OP that might have what you're looking for. The OP hasn't made the floor/wall sections yet for the new Ultralite parts yet. You can use those fuel tank walls for now or maybe one of those plate adapters. -
[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
Gus replied to Alskari's topic in KSP1 Mod Releases
The HSH folder should be placed in the gamedata folder. The parts should then be available in sandbox mode only. -
I think the smallest kerbal capsule drains about 900 units/day, but doesn't really need it. I used about 50 batteries for a return trip to Minmus before I found out I could just shut them down.