Darth Maul
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About me
Rocketeer
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I'd love some more stock craft, with vanilla parts. And some cool vanilla rovers. Just a thought even though it doesn't really involve 'modding'
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When 0.23.5 first came out I was beyond excitement. And then I opened the game. I opened the saved craft file to see if NASA's SLS was already built for me, but sadly was left to do it myself. I really hope someone sees this and designs an SLS with the stock 0.23.5 parts. Keep up the great work.
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Would anyone else be interested in writing about the astrophysics in KSP?
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Krag my add-on was sort of shut down by the community. I still would like to do that but I feel the only way is to join forces with you. What do you say? Shall we give it a go?
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Thank you for your encouragement!
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The Sith's Solar System Mod Development Thread
Darth Maul replied to Darth Maul's topic in KSP1 Mod Development
If you want a screenshot, then a screenshot I will give. And Krag has been going on this for much longer than me, so yea, I don't have a screenshot yet. -
Krag, I'm sorry if I'm stealing your idea. In-fact I didn't even know about this until I posted my stuff. I'll take it down if you would like. I actually quite admire your work, although there are a couple things I would change. Anyways, do you have anyone else helping you? If not I'd be more than happy to help.
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The Sith's Solar System Mod Development Thread
Darth Maul replied to Darth Maul's topic in KSP1 Mod Development
Has Squad given out any release dates? Don't come after me for that. And why would I use real planets? I am handcrafting each and everyone of them. -
The Sith's Solar System Mod Development Thread
Darth Maul replied to Darth Maul's topic in KSP1 Mod Development
So far an alpha build will be released sometime in September, and then the full add-on will be released before Christmas. Please remember this is just a rough estimate. -
I don't want to take anything away from him. I just want to make this mod for myself and whoever else would like it. I just stumbled apron his idea after I posted this.
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I'm am more than willing to do whatever you guys want. Just tell me what it is.
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Ok well I just added some stuff there.
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The Sith's Solar System Mod Development Thread
Darth Maul replied to Darth Maul's topic in KSP1 Mod Development
Everything will be builts on Autodesk 2013 and then imported and touched up on Unity. I feel much more comfortable on Autodesk. -
Look at my development thread. In a couple hours I will be posting the first looks at it. I just have to finish a couple things to make the planets look a bit better.