mentality9
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Bottle Rocketeer
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[KSP 1.8.1] SCANsat [v19.1] -- Dev version [February 20, 2020]
mentality9 replied to DMagic's topic in KSP1 Mod Development
Thank you! Very excited to get started on 1.0 with your mod! -
[1.12.X] RealChute Parachute Systems v1.4.8.3 | 24/01/21
mentality9 replied to stupid_chris's topic in KSP1 Mod Releases
Okay so here's my bug report. KSP: 0.25 32bit Problem: Parachute will not arm when staging the first time. Staging it a second time will cause it to arm. Mods Installed: RealChute 1.2.5.3 Reproduction: Make a craft with a RealChute parachute and deploy it while falling in Kerbin atmosphere. YouTube Video: Video Output File: Link -
[1.12.X] RealChute Parachute Systems v1.4.8.3 | 24/01/21
mentality9 replied to stupid_chris's topic in KSP1 Mod Releases
I am still having this problem, clean install and tested both in full screen and windowed. Can anyone help me out here? -
I really like this mod but I am having some problems. Most notably I am getting phantom forces which do not disappear until I decouple all the fairings off my ship. I am using the Size 1 Medium Expanded Inline Fairings with the Size 1 Regular Nose and it is enclosing a ship entirely made of 1.25m parts + landing legs. I even took off the landing legs and I still get phantom forces, not sure what's going on. I really would like to use this mod, please let me know if I should try anything else to fix it. Thank you!
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Hi everyone, I'm having problems using this mod properly and I need some help. When I am in orbit and I do an EVA to try and grab the connector, I am unable to. I tested it out on the surface of Kerbin and it worked fine but once I get into orbit it no longer lets me grab the connector. There is an option for unplug and grab but doing that does nothing and there isn't just a grab option present. What am I doing wrong?