jonathan_kerb
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Here is a more personal kind of story that makes me love KSP: I am in treatment for moderate depression and PTSD, take meds, etc. Recently i had my meds improved a bit and quit drinking alcohol. When I emerged from the fog, mentally, i redownloaded KSP. The last time I had used it for more than 5 minutes was 2013 (version 0.22, which I still have ). I immediately got WAY into it again, and it made me really really happy with life. So KSP helped me with my recovery from depression and all that. I now associate it directly with being happy and curious and exercising my brain. You folks rock and this app rocks. I love science!
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I will be working on this. I find that clustered massive SSTO's like yours are brilliantly simple to use and I have used smaller ones to put space stations in orbit. They are really 1.5 Stage since i use the space stations' own maneuvering engines to circularize, but it's still very low effort. I was already wondering how to do a stable massive stage. Is the answer just lots of steel girders?
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Hi folks... happened to google "space travel sims" a couple weeks ago and very fortunately stumbled on to KSP. Love, love, love the entire concept. I have killed about 500 Kerbonauts so far but I'm learning. Successfully crashed onto Minmus the other day...Jebediah Kerman is stranded up there; have to mount a rescue mission. Seriously, this is the game I would have designed if i could design a game. I wrote a VB program to do orbital mechanics back in the day, but I didn't have the math. Jonathan Young Smithfield, RI