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Aanker

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Everything posted by Aanker

  1. Bit dramatic aren't we? I'm all for space exploration and expanding our knowledge and list of places we've been to, but it has to be understood that space as a means of survival for the human species is a super long term project, so expansive in terms of the required technology, resources and manpower that it becomes as meaningless a mission as 'curing all disease'. Let's get the basics right first, okay, and work out the issue(s) with the Falcon 9 in the appropriate amount of time. We all want to see more space exploration, but you honestly scare off willing contributors with hysterical talk of super volcanoes and meteor impacts that none of us are likely to see in our lives. In fact, synthetic foods (lessen dependence on traditional, water-inefficient agriculture) and advanced detection equipment (to spot asteroids, give us clues on how the volcanoes of the world behave etc) are probably better short term investments to counter those threats...
  2. Das hyep must haf ze muzik, uberstleutnantsergeantkorpral
  3. In a fun coincidence sort of way, tanks are named tanks because the word for that particular form of container was the codename of the early British Mk Is as they were transported across Europe before the Battle of Somme in World War I. PS. Omg panther gib
  4. So I was partying yesterday evening, thinking you know that I would wake up to the news of Falcon's successful barge landing and such. Well, nope. Someone jinxed it. Who jinxed it? I blame you.
  5. I can still get my x2 orange fuel tank carrier to at least a 90x90 orbit, in fact it seems even easier now, and its ascent profile is basically hold 30 degrees.
  6. Alright, so this is not the typical spacecraft exchange thread, in fact it is a bit like a challenge, but without the points, competition and leaderboards. Basically, with the new 1.0.3 fixes, is it possible to build an SSTLaythe Spaceplane that does what it needs to do without any staging or refueling? I've gotten one Spaceplane up with what is probably more than 2 km/s Delta-v, but it won't be enough to do anything other than skim through the Jool System I suspect. Challenge accepted? Keep spaceplanes and similar creations specific to the task of reaching Laythe, since I dont want this to be a copy of the post your SSTOs here thread.
  7. Or loading them onto cargo airplanes...
  8. One-man exploration SSTO, hopefully with some range as well:
  9. I'm pretty certain it's difficult to say anything on the matter for sure, since one program was run extensively and everyone became familiar with its impracticalities and disadvantages, whereas the other was killed in its infancy and we never really got to see how it would perform in the long run.
  10. Still works like a charm! Even better now, I was able to get it fairly easily into orbit even though I completely botched the ascent by not activating my rapiers early enough
  11. Lajos, I used to be a photography purist who would never edit or otherwise tinker with my images because doing so would spoil the 'true appearance' of what they depicted. But then I came upon the realization that the human eye, the visual cortex and the rest of the brain are lying to us in infinitely more insidious and uncompromising ways than a photograph can or ever will. A popular example. The pages of a book appear to be white in your typical indoor lighting environment. Yet outdoors, compared to a white page illuminated by natural sunlight, the same page would be darker than the black print (also reflecting some sunlight). Our eyes are more sensitive to contrast between light and dark and certain key colours than they are at determining the 'true' brightness of an object. In truth, neither the white page illuminated by indoor lighting nor the one reflecting the sun's light are truly white - they're greyish-brown - and the same analogy can be used for Ceres. The white spots aren't really perfectly white. I mean, honestly, they can't be unless they emit such light on their own or reflect 100% of all incoming light. But they are clearly much brighter than their surroundings, something the human eye wouldn't just be able to pick up, it would reinforce through a complex system of signals inside the retina. And our interior photo manipulation doesn't end there. We recognize orientations, lines, circles, shadows and terrain - these are characteristics of higher processing inside the brain. If NASA has upped the contrast in these images, it's not so much a scam as it is a way to make an easier time for our brains in processing these images. The only really objective way of presenting this type of information would be to show each pixel in the image as a value in a table, set your upper and lower bounds, and then use calculations to delineate which areas are true 'points of interest'. But that's the crux of it, isn't it: the purpose of these images isn't to present us with objective data, it is to give us something beautiful to look at as a reward of sorts. Or to inform us in a brief and effective way on what the world roughly looks like. The purpose of what is presented is as important as the presentation itself, and in this case it isn't supposed to be 100% truthful anyway.
  12. It's looking good, but I think you could work a bit on the frame layout, personally I find it difficult to follow a comic when the frames are too small or too many different shapes/sizes are mixed together. It's difficult to get the key plot twist frames right on an internet page, but it might also be advisable to put surprises (such as an explosion) on the 'next page' for added dramatic effect, unfortunately we do spoil the story by scrolling down so there's not much to do about that anyway. Otherwise it looks really nice, the style matches KSP pretty well.
  13. I suppose making it look more 'Spaceship Two' like could be a solution. You still get the effect of the multiple glass panels, without everything being glass panels.
  14. It is the ocean of tears shed when Pluto was degraded to a dwarf planet.
  15. So you just walk out your door and find a few shimmering nuggets on the ground? Usually, a large private gold find results in this: Your story just doesn't add up. If you're able to find the gold and identify it, you surely must know enough about it to also know its value. Gold, because of its aesthetic and cultural value, frequently plays a part in children's fairy tales, movies, music, literature as an object of wealth. You wouldn't have to be a professional or even amateur geologist to know this.
  16. For me, as someone who worked on a quite detailed World War I mod for Napoleon: Total War, I found it rather pleasing to see the fairly accurate uniform depictions of the early war, but unless I'm mistaken the German soldiers in the game kept using those pickelhaubens until the end. On a similar note, I thought the villain was too simple and forced, especially in a game that sought moral complexity (of course the theme 'war is bad' might not be morally complex but you get the idea). It was interesting how they introduced the armoured cars, airplanes and tanks. The vaguely dieselpunk style gave us some interesting maps and areas to explore beyond the trench trope, although maybe it would have been cool to also see it culminate in some weapons manufactory or such (the industrial aspect of the war was something I feel they missed).
  17. Where did you get enough gold to melt it into anything but an insignificant amount, let alone turn it into ingots? Are you sure this wasn't pyrite or something?
  18. Venus also doesn't have the same degree of magnetic shielding that Earth has, maybe as a result of its very slow rotation.
  19. NÃ¥gon som lyckats bygga en vikingaskepp-SSTO?
  20. Thor, now that would be a cool name. Or, maybe, for the patriotically inclined - name them after U.S. presidents, as it is with some of the carriers.
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