Jump to content

cswancmu

Members
  • Posts

    8
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Very neat! As @jimmymcgoochie says, we don't yet know whether the balance items fit into the game, but it would be a fun addition to the believability and atmosphere to include an actual fusion engine being worked on now. Even an engine re-skin to the DFD, if there are already general-purpose fusion engines in the game, would add something.
  2. AHA, I was premature in my post. Please ignore this. In fact, is there any way I can delete this thread so people don't get distracted by it?
  3. Indeed I am playing a stock installation. I've done this several times now. Start KSP. Load a craft on the ground in the Southern continent to check the status of both ice and framerate. Quit KSP. Open settings.cfg with a text editor. Change the True/False value of the above flag. Start over again. There's really nothing else I've changed each time. Is there some sort of logfile or report that I could attach which would be useful? What's step 1 in diagnosing this problem?
  4. Recently upgraded from Ubuntu 12.04 to 14.04. I don't think that's relevant, it's just here for completeness. Tried playing KSP after upgrading, and framerate was in the dumps. Factor of four or five decrease. This was only when looking at the ground, however. Looking at the sky fixed all that. "So what," you say, "you were just using too high terrain detail for your hardware and should either upgrade your PC or knock down the settings." Not so. See, playing around with terrain detail sliders and more fine controls in the settings.cfg file did not help my framerate issues. One thing, however, did. That was the EVA_ROTATE_ON_MOVE = False line in settings.cfg. Suddenly my lag was gone and I could play smoothly again. But there was another weird effect. The south pole of Kerbin now looks like grey ice. It's very different from the previous ice texture that was there. So just to summarize: EVA_ROTATE_ON_MOVE = True: Low framerate, almost unplayable EVA_ROTATE_ON_MOVE = False: My accustomed high framerate, all ice is now grey rock So I suppose my support question is... what the deuce? How can I have both my previous, accustomed performance AND have ice look like ice? And, almost more importantly for my curiosity, how in the world did this unrelated flag have any impact whatsoever on the terrain and how did it knock my performance back up to its correct level? BTW I've tried this with a couple of repeated trials. Flag off, ice gone. Flag on, ice back and slow. It's a pretty clear correlation.
  5. So... am I a grandmaster? Have I fulfilled the criteria? See URL above.
  6. Fixed. I'd mixed up Gilly and Mun. Nice noticing that Mun does not in fact orbit Eve. URL is the same, http://imgur.com/a/6iQTr
  7. Here's my entry: http://imgur.com/a/6iQTr Have I completed the challenge?
  8. In V0.18 and V0.19 you could simply create your ship starting with a probe core and it would launch without crew in any command pod your ship contains. Now, though, it appears that one of your pods is automatically populated regardless of order, focus, or position. How can I perform this vital task in the newest version?
×
×
  • Create New...