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Tom Asz

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    Bottle Rocketeer
  1. Howdy! I've just found this on Twitter I haven't seen it here thus far, so here it is for your viewing pleasure
  2. Whoa! This is great I can't help you, cause I'm not that advanced as a player, but this is plain and simple. Just what I needed
  3. The science lab will require 2 kerbals inside in order to work.
  4. I think that they said it will be "eva monoprop".
  5. When I was watching the first gameplay of the 0.23, I noticed that there were some new parts (other than the space lab) in the science... bits, parts, sector... (forgot the word). Did you notice that or was it my imagination? Unfortunately I just had the chance to see the first 20 minutes. Also, I like the fact that they added a bar showing you exactly how much monoprop there is in the kerbal backpack, instead of just percents.
  6. Mk III Didn't think it was worth sending to space, sojust one pic. Mk IV This is where it gets interesting In order to overcomplicate stuff, and add some nuclear engines (that was the moment I understood what ISP is). And with the last stage came the fail. As a empty fuel tank was flying away, it took with it one of the engines. Mk V Actually I accidentally deleted that one so, lets move on. Mk VI As things get even more complicated for no apparent reason. Mk VII Complicate some more. At this point the space craft was way to heavy for the old propulsion, so I created Mk VIII to solve the problem Mk VIII With great power comes great failure. Actually I wasn't able to get it anywhere, because 2 seconds after getting the screenshot i fell apart. Mk IX Here is the moment I figured out that I need to rethink my design, because however great looking it was, it wasn't practical Tomorrow I will probably upload part 3, that will include all the newest designs, that in my opinion are very well planned
  7. The Master - Spacecraft Series To start off, the name is just random. I started playing the game while watching a movie with this title. In this thread I want to show you some of my designs and also the way I was thinking while creating them. The oldest designs date back to march, and at the moment I'm working on Mark XVId, but I will get to that over the next few days. MK I While I started playing for the first time I had little idea of how it all actually works, but with trial and error came The Master Mk I - This Basic design was just created to get to orbit. Of course, after lunching it to space I knew that some improvements were to be made. Mk II So it came to be - As you can see, I kept the basic design, just edited the propoulsion. Later on I shall add a couple other Mark's of my design, for your viewing pleasure
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