Jump to content

Hakari

Members
  • Posts

    36
  • Joined

  • Last visited

Reputation

6 Neutral

Profile Information

  • About me
    Banned

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. doesn't change the fact that no where on the OP does it say you need more than 1 segments, on top of the scoring system that rewards 1 segment builds. any reasonable person would make 1 segment.
  2. you never said that it had to be more than 1 segment, and your example craft was also 1 segment. In fact, you never even said that it has to be a train. Nobody is cheating here except yourself, making a challenge and refusing to accept valid entries because your rules make no sense.
  3. That's why it's a fail challenge, OP clearly just posted this when looking over old screenshots and didn't think it through.
  4. A: 197t / 1 car/ 4 wheels * 290 Kerbals = 14,202 points B: 10m/s = 10 points C: 1 segment = 10 points Total: 14,222 points
  5. See, obviously he is motivated by something other than providing fun challenges for others.
  6. In that case there were two fuel probes at 430t each, 180t main vehicle, adding up to 1040t
  7. here let me translate: Your challenge is bad because it is stupid easy, all you need to do is sit through the boring as hell 2 hours.
  8. The ones people like, do not involve piloting a slow boring plane for 2 hours, in case you still haven't noticed. They also involve some kind of scoring, and actual challenge.
  9. You mean you made one plane and want to turn it into as many challenges as you can?
  10. what design? Just put enough solar panels + batteries and add wings? zero design choices other than appearance. There is just no challenge, and no design freedom.
  11. using all aerospike is not optimal because it has lower TWR, both weight and thrust will cause you to burn more fuel. You also had non-optimal staging with too many stages, and a huge upper stage. Without FAR you should go for 2 or 3 traditional stages with roughly same dv, or a bunch of asparagus stages each with roughly same dv, and should be able to achieve orbit with 4500m/s, at a 7:1 launch mass ratio.
  12. Mostly KW rocketry for tanks, space shuttle engine for the 3.75m main tank, and aerospike main launch engine. The nuke engine has a different red flame but that's just cosmetic. As for the 2 kerbals switched out, they're still orbiting Eeloo I didn't return them yet, need another launch to do that. I didn't think total mass accounted for the vehicles you dock with? And the crew transfer just to get them into the EVA seats?
  13. mission profile is mostly the same, Moho>Eeloo, but then Jool and Duna flyby before returnning.
  14. can't use this can't use that, must use this, must use that. Why don't you just upload your .craft and say everyone must use your design?
  15. Tried again and got all 6 achievements, with just NTR and chemical rockets. 2x refuel at Moho and Eeloo, 10k dv each, and about 25k dv for all the transfers. Didn't really need a crew transfer but it'll be easier than building a car with huge tall latter or attempt to navigate the inside of the aero shell on EVA. The fuel probes are actually a lot heavier than the craft itself. 430t refuel probe launch 180t main vehicle with lander 32t crew launch
×
×
  • Create New...