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The OverDose

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    Bottle Rocketeer
  1. Also... Damny, would you rather I posted a separate thread for these updates? Wouldn't want you to feel the thread for high jacked
  2. It's a 1.5 part, yeah. Thanks for the enthusiasm guys been a few years since doing anything but photorealism. The texture, however, IS 2048x2048. Way beyond the final version. It will be scaled back before going in game. I just prefer to start big and scale back later, it's easier to work with that way. The UV map is exceptionally efficient though, about 80% coverage which is high for so many round parts, it should still look great at about 512 I think. See what happens. Once I have my workflow down I should be able to do the radial version in no time
  3. Just a little update to say still working on my Biome Sensor. I can't help myself, I'll not stop till it's perfect. Wasn't happy with the 80s PC cream colour. Not long, moving forward quickly now
  4. Ha! Sorry for the seriousness of the post. Like I told ya, I've done a lot of mods over the years and most people don't appreciate "Hi Damny, LOL, would like totally like to help with ur mod n stuff, LOLZ, PM me, I can use Milkshape". Probably was a bit formal though It's a Biome Stack Sensor. As for extending out, that's exactly what it does. I'll add a bit more detail to the Texture and export to Unity so you have something to play with. Might be a day or two.
  5. Hey Damny, tried to PM you to offer my services. Didn't get a reply so I've doodled this Biome Stack Sensor together and blocked in some colour anyway. Let me know your thoughts all!
  6. PMd Damny and didn't get a reply on my offer so I've put something together in Maya anyway and blocked in some colour. Let me know what you think
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