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Found 4 results

  1. Jules Kerman ATV & Ariane 5. (Ver 1.2) Jules Kerman Automated Transfer Vehicle and Ariane 5 Launch vehicle. You can use the ATV to transfer resources and propellants to your stations. Use the Ariane 5 to lift the ATV to orbit, or use it to lift to orbit up to 2 payloads simultaneously using the Sylda decoupler. This mod is meant to be used with TAC Life Support. If you have TAC Life Support installed you will be presented with 2 EPM parts (Equipped Pressurized Module). One for transfering Oxygen, Food, Water and Monoprop and one for transfering Liquid Fuel, Oxidizer and Monoprop. The EPM has a functional interior and can house one Kerbal when TAC Life Support is used. If you don't have TAC Life Support only the Fuel variant will be available. There is no docking port part included. Recommended is the HOYO Docking Port from the HOYO CSM mod and fits like a glove on the ATV. Ideal for use with the LonesomeRobots Station Parts mod. Using Kerbal Joint Reinforcement is always a good idea. Supports RealPlume and Engine Lighting. These mods are not bundled with the release but are highly recommended. Supports kOS and Telemachus. Also not bundled with the release. This mod comes bundled with dependencies. Module Manager, TexturesUnlimited (For Reflections and solar panels), RasterPropMonitor (For functional interior), Alexustas' ASET Props 1.5 & ASET Avionics 2.1. INSTALLATION Be careful, this mod comes bundled with the latest version of ASET Props (1.5) & ASET Avionics (2.1). Delete these mods if you have older versions before installing this mod. Unzip and merge with your GameData folder. The folder GameData/LonesomeRobots from the zip must be merged with, not replace, any existing GameData/LonesomeRobots folder. DOWNLOAD https://spacedock.info/mod/1536/Jules Kerman ATV %26 Ariane 5. LonesomeRobots Aerospace .craft files for all LRAERO ships can be found here . These are saved from KSP 1.3.1. Licensing. This mod is licensed under: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License Redistributed with this mod. RasterPropMonitor created by Mihara & MOARdV. Redistributed as per license. TexturesUnlimited created by Shadowmage. Redistributed as per license. ModuleManager created by Sarbian. Redistributed as per license. ASET Props 1.5 & ASET Avionics 2.1 created by Alexustas. Redistributed as per license. changes in this version Reflections are now handled by the awesome TexturesUnlimited mod. Texture Replacer is now deprecated. Solar panels use the TexturesUnlimited Solar Shader. --------------------------------------------------------------------------------------------------------------------------------------- Jules Kerman ATV & Ariane 5. (Ver 1.1) Jules Kerman Automated Transfer Vehicle and Ariane 5 Launch vehicle. You can use the ATV to transfer resources and propellants to your stations. Use the Ariane 5 to lift the ATV to orbit, or use it to lift to orbit up to 2 payloads simultaneously using the Sylda decoupler. This mod is meant to be used with TAC Life Support. If you have TAC Life Support installed you will be presented with 2 EPM parts (Equipped Pressurized Module). One for transfering Oxygen, Food, Water and Monoprop and one for transfering Liquid Fuel, Oxidizer and Monoprop. The EPM has a functional interior and can house one Kerbal when TAC Life Support is used. If you don't have TAC Life Support only the Fuel variant will be available. There is no docking port part included. Recommended is the HOYO Docking Port from the HOYO CSM mod and fits like a glove on the ATV. Ideal for use with the LonesomeRobots Station Parts mod. Using Kerbal Joint Reinforcement is always a good idea. Supports RealPlume and Engine Lighting. These mods are not bundled with the release but are highly recommended. Supports kOS and Telemachus. Also not bundled with the release. This mod comes bundled with dependencies. Module Manager, TextureReplacer (For Reflections), RasterPropMonitor (For functional interior), Alexustas' ASET Props 1.4 & ASET Avionics 2.0. INSTALLATION Unzip and merge with your GameData folder. The folder GameData/LonesomeRobots from the zip must be merged with, not replace, any existing GameData/LonesomeRobots folder. DOWNLOAD https://spacedock.info/mod/1536/Jules Kerman ATV %26 Ariane 5. LonesomeRobots Aerospace .craft files for all LRAERO ships can be found here . These are saved from KSP 1.3.1. Licensing. This mod is licensed under: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License Redistributed with this mod. RasterPropMonitor created by Mihara & MOARdV. Redistributed as per license. TextureReplacer created by ducakar. Redistributed as per license. ModuleManager created by Sarbian. Redistributed as per license. ASET Props 1.4 & ASET Avionics 2.0 created by Alexustas. Redistributed as per license. changes in this version Changed ModuleRCS to ModuleRCSFX for all parts with RCS thrusters. Now when firing RCS produces sound. Rebalanced the EPM module RCS for better stability during translational thrusts. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Jules Kerman ATV & Ariane 5. (Ver 1.0) Jules Kerman Automated Transfer Vehicle and Ariane 5 Launch vehicle. You can use the ATV to transfer resources and propellants to your stations. Use the Ariane 5 to lift the ATV to orbit, or use it to lift to orbit up to 2 payloads simultaneously using the Sylda decoupler. This mod is meant to be used with TAC Life Support. If you have TAC Life Support installed you will be presented with 2 EPM parts (Equipped Pressurized Module). One for transfering Oxygen, Food, Water and Monoprop and one for transfering Liquid Fuel, Oxidizer and Monoprop. The EPM has a functional interior and can house one Kerbal when TAC Life Support is used. If you don't have TAC Life Support only the Fuel variant will be available. There is no docking port part included. Recommended is the HOYO Docking Port from the HOYO CSM mod and fits like a glove on the ATV. Ideal for use with the LonesomeRobots Station Parts mod. Using Kerbal Joint Reinforcement is always a good idea. Supports RealPlume and Engine Lighting. These mods are not bundled with the release but are highly recommended. Supports kOS and Telemachus. Also not bundled with the release. This mod comes bundled with dependencies. Module Manager, TextureReplacer (For Reflections), RasterPropMonitor (For functional interior), Alexustas' ASET Props 1.4 & ASET Avionics 2.0. INSTALLATION Unzip and merge with your GameData folder. The folder GameData/LonesomeRobots from the zip must be merged with, not replace, any existing GameData/LonesomeRobots folder. DOWNLOAD https://spacedock.info/mod/1536/Jules Kerman ATV %26 Ariane 5. LonesomeRobots Aerospace .craft files for all LRAERO ships can be found here . These are saved from KSP 1.3.0. Licensing. This mod is licensed under: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License Redistributed with this mod. RasterPropMonitor created by Mihara & MOARdV. Redistributed as per license. TextureReplacer created by ducakar. Redistributed as per license. ModuleManager created by Sarbian. Redistributed as per license. ASET Props 1.4 & ASET Avionics 2.0 created by Alexustas. Redistributed as per license. SCREENSHOTS
  2. Stock Hovercraft So I've been playing around with wheels because are very different from the previous version of KSP. I found that rotation them in a specific way makes them have higher crash tolerance to an extend and lose all of (if not 99.99% of) the friction of the wheel. And the results seem pretty stable and reliable. It can take quite the jumps, even on the mun. I might consider making different versions (like weaponized, sciencified, cargo-transport, etc.). There are two versions of this little 8 crew craft. One made for Kerbin with jet engines: https://drive.google.com/open?id=0BzxHcRlvkLMQRVdlblV6N3V3bmM And the second version should work on all airless bodies (barring the ones that don't have decent gravity): https://drive.google.com/open?id=0BzxHcRlvkLMQYllYSktESy0tVE0 Here is the craft maneuvering as you'd expect a hovercraft to work: It even works on weird terrain (and water): I do want to note that since there is no friction on the wheels anymore, the craft can just glide sideways: Tell any problems you are experiencing any EDIT: Ok, I said I was gonna do more, and so I have (And I'll do even more) I've created a hovertank. It uses the same hovertank technology but, it also has turrent bearing (this tank version is only for looks, but don't worry, I'm making one with plentiful weapons) Download: https://drive.google.com/open?id=0BzxHcRlvkLMQckxyTUttRTAySzA
  3. Hi guys, I have decided to collect the Ariane 5 and ATV to RSS I made did not bad, but some configs I changed accelerators, for example, the original 20 %, give less thrust than the P80. Download craft https://kerbalx.com/MoNsTroo/ATV---Arian-5 I will add assembly of mods later for now you can estimate screenshots(4K) from my assembly of mods http://imgur.com/a/Qhsdj Craft and the list of mods will appear tomorrow
  4. Over the years, there have been many proposals to give ESA its own Crew Launch Capability- something that (in my opinion) ESA may be closer to this capability than ever before (even closer than the Hermes Era). However, budgets are cramped (as expected), so my proposal attempts to make this as cheap as possible to develop: Note: things in BOLD are the baseline proposal. My proposal would use a minimal-modification ESA Orion Service module as the base (and service module), launching fully fueled on an Ariane V ECA or ES (or Ariane 6 w/ 4 SRBs)- all which have a payload capacity of 21T to LEO, (however, a burn of the Orion CM does the final, orbital insertion burn, along with rendezvous and deorbit burns). The other components, the Launch Escape System (LES) and the Command Module (CM) would be basically European-made clones of the Orion CM and LES, respectively. (Building these parts in the US, is also an option, but would probably be a lot less politically palatable). This would be used in a few flights to the ISS, before moving to a new, European Space Station, based of the Columbus MTFF proposal:http://www.astronautix.com/craft/colrmtff.htm but (ASSUMING INFINITE THE MONEY IS AVAILABLE) be built with a front docking port (which would have a node-like adapter with a total of 6 available berthing ports (2 with adapters for crewed spacecraft, 1 for cargo deliveries, 1 by the connection to the Columbus Module, and 2 ports used by the airlock and an unpressurized experiments bay). Its crewed module would be a modernized Columbus module of the ISS, and use a Orion SM as its service module, located at the space station's aft (but with larger solar arrays and with radiators), which is also used for re-boosts (along with the crewed ESA-Orion and Cargo Vehicle) and life support. This space station (I call it the MTFF-2) would be launched fully fueled by a single, expendable Falcon Heavy (the MTFF-2 being 53T in mass)- in the case of mass overruns, the fuel would be launched separately, in cargo spacecraft. The Cargo Deliveries would be done by a newly-produced ATV, by a Progress Spacecraft (both which would require adapters to dock to the space station) or by a Cygnus. One question, despite all this would be if it could be funded. If S*** hits the fan, the ESA Crewed Spacecraft would be used for SpaceLab-like Science missions, with unpressurized science experiments located between the spacecraft adapter jettisoned panels and the Service Module. If money is somewhat more available however, the MTFF-2 would launch, but lack the node, airlock, unpressurized experiment bay (they would have to be carried next to the Orion SM if needed), only one docking port, and no cargo resupply vessels, and the space station would instead launch on a Reusable Falcon Heavy. THIS IS MY BASELINE PROPOSAL. Good, Dumb, or Impossible? Comment below!
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