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Found 2 results

  1. Hello everybody. I have a simple but intricate question on how would you think it's the best way to schedule science data gathering on a kamikaze probe burning on a gas giant atmosphere. I use remote tech, I love the additional difficulty in it, but I think I hit a wall here. When I want to send a probe to a gas giant I can't get the science before the probe is destroyed due to signal delay. Is there any way to automate or trigger the science gathering from the probe itself? Do you have any ideas on how this task can be done in a efficient way. Thanks to all your ideas. As always, forgive any grammar mistakes and feel free to correct me. Be good Zeke
  2. Hello and welcome to my second career mode play-through (which will run in parallel if I find the time for any). This is Gael, the Kerbal's home in GPP (Galileo's Planet Pack). The planet is the same size as Kerbin, but pretty much everything else is bigger or more complicated in this modpack. To up the game a little more I'm also using remote tech in this game (because I wanted to know how it works in conjunction with KSP's own kerbnet) and the engineering tech tree. I will also have to pay for the research cost of every part I want to use. In this first episode I fight a bit with the mods until I make them work. I then proceed with a few launches to fulfill contracts to proceed from out starting tech. Turn out one can make a Stayaputnik go surprisingly far, while only using Sepratrons - our only available forms of control and propulsion.
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