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  1. The bigwigs at mission control that there was enough dawdling inside Kerbin SOI and that it is time to do something grander. Without any budget consideration it was decided a crew of 6 kerbals was to visit Duna. Mission Profile: Leave at the first window (around day 230) 6 Kerbals to visit Duna and Ike Land on the surface in all biomes of Duna and Ike Create Duna SOI communication network 4 equatorial communication satellites around Duna 2 polar communication satellites around Duna 4 equatorial communication satellites around Ike 2 polar communication satellites around Ike 2 inner Kerbols communication satellites connecting to Moho, Eve and Kerbin Scan Duna and Ike for resources Get all the science in/around/on Duna and Ike Process research samples Mission Plan: Design craft Launch and dock everything together in LKO Launch 1 - Habitation module 1 + Commsats Launch 2 - Main truss Launch 3 - Habitation module 2 + Commsats Dock launch 1-3 Launch 4 - Drive section 1 Launch 5 - Life support + Lander Launch 6 - Crew Launch 7 - Drive section 2 Launch 8 - Drive section 3 Cleanup Launch 9 - Inner system relay 1 Launch 10 - Inner system relay 2 Grab Kerbin SOI science Depart Kerbin SOI Grab Kerbol science Mid course correction, set up for periapsis of 2880km, 0 degree inclination Enter Duna SOI Launch the 4 equatorial communication satellites (make sure to pick from left habitat) Deploy solar panels Deploy comms equipment Point a DTS M1 to the mothership Setup flight computer for insertion into circular orbit at periapsis Change inclination of mothership to 90 degrees Launch the 2 polar communication satellites (make sure to pick from left habitat) Deploy solar panels Deploy comms equipment Point a DTS M1 to the mothership Setup flight computer for insertion at periapsis, change Argument of Perigee -45degrees +45degrees respectively Change periapsis to 60km Get Duna high orbit science At periapsis start insertion burn, until 20dV is left in drop tanks At apoapsis lower periapsis to 20km Decouple drop tanks Raise periapsis back to 60km Get rest of Duna high orbit science (gravioli) At periapsis circularize Wait for communication satellites to arrive at their orbit Drop equatorial sats to a periapsis of 60km such that each is 90 degrees from each other Tune orbits Deploy left resource scanner to scan duna Deploy solar panels Deploy communication equipment Boost orbit to an apoapsis of 500km Circularize at apoapsis Deploy scanners Deploy upper relay Deploy solar panels Deploy communication equipment Set each 88-83 to Kerbin, Moho and Eve Set 2 DTS M1 to 2 opposed equatorial satellites Boost orbit to an Apoapsis of 45Mm at south pole Deploy lower relay Deploy solar panels Deploy communication equipment Set each 88-83 to Kerbin, Moho and Eve Set 2 DTS M1 to 2 opposed equatorial satellites Boost orbit to an Apoapsis of 45Mm at north pole Get Duna low orbit science Land at Duna biomes Refuel lander (don't forget the mono propellant) Switch scientist Decouple lander Land in biome Grab science Move science to lander Grab science again (for normal science return) Launch asap to an AP of 55km Fix relative inclination with the mothership Setup intercept Dock Repeat for all 5 biomes Setup polar intercept with Ike, setup for periapsis of 55km and an inclination of 90 degrees Move mothership to Ike Repeat Duna commsat setup for Ike, except a correction burn is needed to change the inclination for the equatorial communication satellites Enter Ike SOI Enter orbit around Ike, 55km Repeat resource scanner deployment for Ike Get Ike high orbit science Change orbit to 20km Get Ike low orbit science Land in Ike biomes, make sure to keep enough fuel for the return trip After use the lander can be crashed into Ike Evaluate if 1 or 2 of the drive sections can be crashed into Ike Ditch the monoprop Evaluate slingshot back to Kerbin by using Duna Plan return trip around year 3, day 240 Execute return burn Evaluate possibilities to enter Kerbin orbit If enough fuel perform a powered return Maximum safe aerocapture altitude is likely above 55km Might need an intercept before capture, make sure to put mothership on a collision course with Kerbin Launch return craft Intercept mothership Dock Transfer kerbals Transfer science Undock Land on Kerbin Mods used:
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