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  1. TweakScale and RealPlume configs available (applies to all my works). Just drop into GameData/StarshineIndustries: TweakScale cfg RealPlume cfg Vinci (KSP 1.3) My replica of the Ariana 6 Vinci upper stage engine The extendable nozzle allows for efficient vacuum propulsion without taking up too much space *Credits to @BahamutoD for BDAnimationModules.dll (CC-BY-SA) Downloads: Spacedock | Curse Known Problems Engine heating effects don't work because of Unity 5, still looking for a fix *Fixed!* Changelog Athena Pack (KSP 1.3) I have reproduced Athena's asymmetrical fairing design, the downside being half the fairing doesnt show up in the VAB. However, once you launch it the other half appears and everything works *almost* perfectly (sometimes the fairings decide to randomly clip through each other and explode, still looking for a solution. Meanwhile procedural fairings from @e-dog are always a nice if you cant stand my fairings ). I haven't done the nozzle heating effects yet. Changelog ------------------------------------------------------------------- Old Stuff (Updating) ----------------------------------------------------------------- Merlin Pack (KSP 0.90) Merlin 1D and Merlin 1D Vacuum variant DOWNLOAD Stock-Like Parts Project(Being Reworked) Additional tools for killing kerbals. Click HERE to download A remodel of the Twofold is scheduled. CHANGELOG - v0.1: Added Rockomax "Ditto" Engine - v0.2: Added MP-80 Monopropellant Maneuvering Module - v0.2.1: Tweaked MP-50 and Rockomax "Ditto" cfgs - v0.3: Added Rockomax "Vigor" Liquid Engine (Inspired by GregoxMun), and rename the "Ditto" to "Twofold" - v0.4: Added the Failure Ejection Module and slightly modified some models (Pictures not updated) - v0.5: Added VUC-329 RCS Thruster and Sepratron II. Tweaked some config files - v0.5.1: Updated to 0.22, Tech Tree Compatible! LADEE Development Licensing
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