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Showing results for tags 'work-in-progress'.
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So, a few months back I started work on a replica of the Saturn V and the various other components associated with the Moon missions. I started work first on the Lunar Module, as I thought it would be the hardest thing to build. Indeed it was, and it took me quite a while to get it working right with the custom legs and whatnot. It came out looking pretty good (imho) though! Finally finished with that vehicle, I started work on the Apollo CSM and S-IVB. Those are mostly complete now: I forgot to put on the boost cover between the CM and the LES though, and the CM could probably use some improvements on the details. I also need to modify that bottom bit of the fairing that's on the engine bell as it currently interferes with the engine firing. Also I have a bare-bones starter for the S-II stage. I made the basic structural tube for the S-IC stage, but I've kind of lost the drive I once had to finish the thing, no doubt due to my ADHD which has in the past made it hard for me to finish many work-intensive projects. However, I don't want this work to go to waste. Would anyone else be interested in continuing the project? I don't recommend this for anyone afraid of lag because just the portion from the S-IVB up totals 454 parts, and probably when everything is put together it will be 1k. If you are interested, please PM me! We can discuss... things... and I can share the craft files and help and... stuff... Anyways I'd love to be able to eventually release this as a joint project! Heck, redo significant parts of it if you think you can do a better job! I just feel like my lander is crying every time I scroll past it because it can't go to the Mun (Moon?) where it feels best at home. Notes: Scale is 5/6ths. Yes I know it's a strange number, but I started using it as my standard after I made my first replica, an Airbus A-380, and it just so happened to be 5/6ths scale, even though I hadn't started work on it with that in mind. I want my replicas to have accurate scale relative to each-other, and it would have been a PITA to rebuild the 450 or so part A-380, so that's why they've all got that oddball scale now * This "ish" comes from the fact that I have edited the craft files to some degree to put more fuel into some fuel tanks, eliminate the capacity on others, increase/decrease thrust for some engines, not because I couldn't make the thing work with default part settings, but simply because I want to reduce the number of parts used. As it stands it's probably going to be about 1k finished, I don't want it to be 1.5k because of using a lot of fuel tanks and clipped engines (there aren't any engines big enough and with enough thrust to match the massive F-1s, even at somewhat reduced scale). Despite these edits the craft will be fully loadable in any stock game (well, assuming your computer can handle it) and will fly the same.