Scatterer
Scatterer is a graphical mod created primarily to add realistic atmospheric scattering to Kerbal Space Program.
The mod was subsequently extended with other graphical effects that add to the game's atmosphere and now covers the following:
Atmospheric scattering
Ocean shaders (with transparency, sky reflections, foam, refractions and underwater effects)
Better sunflare rendering
Godrays and terrain shadows
Visible eclipse shadows
Inte
Giant post ahead
So I've been working on a few things. The blending used in scatterer was rather primitive and relied on using the blend operations built-in to blend the results into the background without having to read back the background, this limits what we can do in term of blending to additive and soft-additive and alpha blending. However since the transition to depth buffer mode, and switching away from MSAA we can now use any blending mode we want. Here I manage to get HDR-like ble