No logs => No support A small plugin to change a bunch of parameters related to career, science, the buildings upgrade cost and when various features are unlocked. v1.1.0 : - changed the config files to use the buildings levels instead of strange floating point values - added a "recruitHireFixedRate" to change the cost of recruiting to a fixed rate equal to the value of recruitHireBaseCost v1.1.1 - fix the code. The game did not count the levels the same way that