What it does
When the ship is in vacuum and on a collision course with the ground, it will automatically show time-to-impact, and the estimated burn time to kill your velocity at ground level.
When the ship is in orbit and has an upcoming rendezvous with a target ship, it will automatically show time-to-closest-approach, and the estimated burn time to match velocity to the target.
When the ship is on a course to enter or exit atmosphere in the next few minutes, shows time unt
Hi everyone,
I'm happy to announce the release of BetterBurnTime 1.8, now with burn time indicators for SRBs.
I like to launch with a mix of SRBs and liquid-fuel engines-- usually with asparagus-draining LFO tanks atop the SRBs, often with different sizes of SRBs, often with thrust limiters tuned. I find that I'm often in the position of wanting to judge "which thing is going to burn out when" so I can judge, for example, how much LFO to put on top of them, etc. Anyway, this lit