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Snark

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  1. Some content has been removed. Folks, a gentle reminder to play nice, please, and to remember that you're not a moderator, so please don't try to police others' posts. If you have a concern, just report it, and the moderators will decide whether anything needs addressing. It's what we're for.
  2. Further content has been redacted and/or removed, due to personal remarks and off-topic "arguing about arguing". Folks, please don't make things personal. In an open community like this, you will encounter people who disagree with you, and arguments will result. This is fine, and is to be expected. But please keep a few things in mind: It's about the post, not the poster. Please contain your remarks to the objective topic under discussion, and don't let your irritation with the person sucker you into making personal remarks. It never ends well. In that vein: Please address the person's points. How they choose to make those points, and their style of writing or argument, is not your concern. If you think that someone is so egregiously rude that they're breaking forum rules, then please file a report and the moderators will have a look. It's what we're for. Beyond that, though, it's not your place to tell anyone else how to be, so please don't. Try to stay germane to the topic, please, which is this mod. Arguing about how someone else argues, or defending your own behavior, is off-topic. Please bear in mind that if you're rat-holing on some esoteric technical point, 99%+ of the people here will have no interest in it because they're unaffected. Doesn't mean you can't discuss it, but a lengthy esoteric technical argument doesn't help people. Quite the opposite. Please don't drown people in matters that don't concern them. The debate about ModuleManager and prefabs, in particular, appears (AFAICT) to have run its course, here. I'm seeing tons of vociferous, heated yes-it-is no-it-isn't technical arguments about prefab minutiae, none of which (AFAICT) has anything to do with actually helping a ModuleManager user solve a practical problem. The argument is all about who's right and who's wrong, which nobody cares about other than the people arguing. So, with that in mind: Please drop the prefab argument, folks. It's not helping. If you have a concrete recommendation for ModuleManager users-- such as "if you have problem X, you should do Y to resolve it", then by all means post that, because that will actually help people. But anything else is technobabble that users don't actually need at this point, so if you want to discuss that, take it elsewhere, please. Thank you for your understanding.
  3. Further off-topic posts removed. Folks, please don't make things personal, which includes gossiping about anyone. If you have a concern about anyone's behavior that you believe is rule-breaking, kindly report it to the moderators and we'll have a look. It's what we're for. Otherwise, other people's business is none of yours. Also, please don't try to tell anyone else what to do or not to do. This is called "backseat moderating" and is not allowed. Thank you for your understanding.
  4. Some content has been removed. Folks, a gentle reminder, please leave real-life politics out of the forum, even tongue-in-cheek or in jest. Thank you for your understanding.
  5. Some content has been redacted and/or removed due to off-topic digressions. Folks, the topic of this thread is Russian launches and missions. Kindly leave the "my rocket is better than your rocket" posturing at the door. It's off topic, it solves nothing, and it just makes the thread less useful and interesting to all concerned. Thank you for your understanding.
  6. Moving to KSP1 Modelling and Texturing Discussion.
  7. Moving topic to KSP1 General Mod Development Help and Support.
  8. A large amount of content has been removed, due to: politics off-topic content arguing about arguing telling people what to do or not to do (a.k.a. "backseat moderating") responding to any posts that do any of the above. When we remove a thing, we gotta remove everything that responds to it, lest we create "dangling responses". Folks, please don't post politics, surely this reminder shouldn't be necessary. A few bits of advice: "Here's what government should do" or "here's what public policy should be" tends to be political, so if you see yourself writing that kind of thing, treat that as a warning signal and reconsider posting it. Responding to someone else who posted politics, is politics. Even if you say "not political, but". Discussion of environmental issues per se isn't really about SpaceX, so it's off topic. "SpaceX is having difficulty with a launch permit because of environmental issue" is fine... but extending that to "what our environmental policy should be" or the importance of such issues is off-topic. (And almost invariably political.) Please don't tell anyone what to do or what not to do, even as a "suggestion". You're not a moderator, it's not your place to give orders. If you think something's a problem, just report it and don't respond. That engages the moderators, whose job it is to deal with that sort of thing. It's what we're for. When you know that someone else's stuff is off-topic, please don't try the maneuver of responding to them in the same vein, and then inserting a token "obligatory SpaceX" remark, in order to somehow make your post "OK". It just makes things worse. When we remove the other thing, it means we have to remove your stuff, too. Please don't respond to anything political or otherwise problematic with the rules, even if your own post tries to steer clear of those problems. Because we can't have "dangling responses". Thank you for your understanding.
  9. Snark

    KSRe?

    Since the author has chosen to delete the mod, there's nothing further to discuss here, and so the thread has been locked. Some content has been redacted and/or removed, due to people making personal remarks. Folks, let's please remember that we're all friends here: modders make what they do out of personal interest and passion for the game, and users like to try the mods for the same reason. So let's keep things civil, please. Just to be sure we're all on the same page, it may be worth reviewing a couple of points that one presumes we all understand, here: Modders give us shiny toys for free, and don't owe the users anything. (So it's never appropriate to complain about a mod, though of course good-faith constructive feedback is always appropriate.) A mod changes the user's gameplay (and has the potential to wreck savefiles), so naturally users are going to want to know what it does: both to decide "do I want this for my gameplay" and to assess risk. So it's common for modders to provide such information along with a mod. The modder is under no obligation to do so (see bullet point above), but since every user needs to know this basic information, it's to be expected that folks will ask about it if the information isn't included. Thank you for your understanding.
  10. You mean Moh? No, it's a gas giant, no surface there. I don't know about any wiki, but if you look at the OP of this thread, there's a section entitled "New Planetary Layout" with a spoiler that describes things. It's not much info, but at least it tells you what things are (for example, it mentions that Moh, which you were asking about here, is a gas giant).
  11. Hello, and welcome to the forums! Really cool mission report, thank you for sharing.
  12. Hello, and welcome to the forums! We've moved your question to its own topic under KSP1 Mod Discussions, since that's the best place for general questions about mods. If you have a question about a specific mod (such as OPT?), then the best place to ask would be in that mod's release thread. Otherwise, if you have a modding question and aren't sure where to ask, then this subforum would be the place to go. Hope you can find an answer to your problem!
  13. Nice ideas, and really nicely written up and organized! Thank you for sharing.
  14. Thread locked per OP request. Please see the new thread, linked above, for continuation of this topic.
  15. A large amount of content has been redacted and/or removed, due to off-topic digressions and other issues. For anyone interested in the detailed technical minutiae of the specific problem that @NippyFlippers raised, please see the GitHub issue that JonnyOThan was kind enough to open for that purpose: Thank you for your understanding.
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