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[1.1.x] Procedural Fairings Retexture


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  • 2 weeks later...
  • 4 years later...

Completely overhauled version which is mostly done:
(it still contains some commented-out stuff from earlier versions of my work on it, so it's still tagged as WIP)

README.txt

If found it uses

	TexturesUnlimited
	BasicProceduralTextures
	ProceduralFairings-ForEverything

and got patches for

	Bluedog_DB / Jso_Bdb_PF (former Jso/Bdb/PF)

to also have TexturesUnlimited PartVariants.

It does not need Firespitter anymore.


That file GameData\ProceduralFairings-ForEverything\ProceduralFairings-ForEverything.restockwhitelist
is in there as long as this PR is not merged into a release:
https://github.com/KSP-RO/ProceduralFairings-ForEverything/pull/9

I also included other just-unmerged stuff from pull requests on ProceduralFairings-ForEverything


License.txt:

Licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0
https://creativecommons.org/licenses/by-nc-sa/4.0/

Origin: "Procedural Fairings Retexture" by gilbr0ther
https://forum.kerbalspaceprogram.com/index.php?/topic/141636-11x-procedural-fairings-retexture/

Heavily edited by Gordon Dry

-> https://www.dropbox.com/s/56es8ivwa5rr5mx/proceduralfairingsretext.zip?dl=1
 

 

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