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[1.1.x] Procedural Fairings Retexture

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Completely overhauled version which is mostly done:
(it still contains some commented-out stuff from earlier versions of my work on it, so it's still tagged as WIP)


If found it uses


and got patches for

	Bluedog_DB / Jso_Bdb_PF (former Jso/Bdb/PF)

to also have TexturesUnlimited PartVariants.

It does not need Firespitter anymore.

That file GameData\ProceduralFairings-ForEverything\ProceduralFairings-ForEverything.restockwhitelist
is in there as long as this PR is not merged into a release:

I also included other just-unmerged stuff from pull requests on ProceduralFairings-ForEverything


Licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0

Origin: "Procedural Fairings Retexture" by gilbr0ther

Heavily edited by Gordon Dry

-> https://www.dropbox.com/s/56es8ivwa5rr5mx/proceduralfairingsretext.zip?dl=1


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