I'm working on the update, just a note for all: SXT uses some Squad textures.  Unfortunately, some of the textures it uses have been moved into the zDeprecated directory, and are not directly accessible during loading.  This causes some textures to be missing. The 1.5 release will have a Windows batch file and a Unix shell script to copy the missing textures into a local directory.  The script will need to be run one time after installation.  
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