Ive modeled that, and have animations for rotation, blade pitch and reverse, but I have no idea how to make the drag cube (what Im assuming is making this fly horribly) any better.
What I have tried: Copying the parts config drag cube portion of another similar engine into the cfg file of this one, changing the collision model, setting the drag mode to none.
I want the part to have drag however, I just want it not to be overkill Im assuming due to the large propellers.
Hi, this is what you need to do, 1 make sure there's no collider on the blur disc , continue as normal and export the part, you will need to have it load at least once. Once you've loaded it and checked that it does indeed have a drag equivalent to a small truck, close the game. Now in the main KSP folder find your PartDatabase.cfg Its here that all the drag cubes are stored.
Also worth noting that should you change a model after first import, you should delete the PartDatabase.cfg as