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UI locking up


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I've noticed while adding mods here and there that sometimes my UI locks up. Hard to reliably reproduce, but I did notice this in my log last time it happened. Anyone have any ideas?

 

[Toolbar] [INFO] saving settings (game scene: SPACECENTER)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Toolbar] [INFO] saving toolbar settings (toolbar 'toolbar_1093761690')
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ContractConfigurator.ContractType: CONTRACT_TYPE 'SpaceStation': Error parsing targetBody1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException: Object reference not set to an instance of an object
  at ContractConfigurator.ExpressionParser.CelestialBodyParser.CheckTree (KSPAchievements.CelestialBodySubtree tree, ProgressItem pi) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c__DisplayClass9_0.<BodiesForItem>b__0 (KSPAchievements.CelestialBodySubtree node) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[KSPAchievements.CelestialBodySubtree].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[KSPAchievements.CelestialBodySubtree,CelestialBody].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[CelestialBody].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1[CelestialBody].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1[CelestialBody]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable.ToList[CelestialBody] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c.<RegisterMethods>b__6_43 () [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.Function`1[System.Collections.Generic.List`1[CelestialBody]].Invoke () [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.Function`1[System.Collections.Generic.List`1[CelestialBody]].Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[CelestialBody].ParseMethod[CelestialBody] (ContractConfigurator.ExpressionParser.Token token, .CelestialBody obj, Boolean isFunction) [0x00000] in <filename unknown>:0 
Rethrow as Exception: Error parsing statement.
Error occurred near '*':
ReturnedFromBodies().Where(body => @/stations.Where(v => v.CelestialBody() == body).Count() == 0).SelectUnique()
....................* <-- HERE
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ExecuteExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseSingleValue[CelestialBody] (System.String key, System.String stringValue, Boolean allowExpression) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseValue[CelestialBody] (.ConfigNode configNode, System.String key, Boolean allowExpression) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseValue[CelestialBody] (.ConfigNode configNode, System.String key, System.Action`1 setter, IContractConfiguratorFactory obj, .CelestialBody defaultValue, System.Func`2 validation) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ContractConfigurator.LoggingUtil:LogException(Exception)
ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, CelestialBody, Func`2)
ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, Func`2)
ContractConfigurator.DeferredLoadUtil:ExecuteLoad(DeferredLoadObject`1)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
ContractConfigurator.<UpdateNonDeterministicValuesIterator>d__30:MoveNext()
System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
ContractConfigurator.<GenerateContract>d__33:MoveNext()
ContractConfigurator.<ContractEnumerator>d__32:MoveNext()
ContractConfigurator.ContractPreLoader:Update()
 
(Filename:  Line: -1)

2/9/2018 8:48:22 PM,KerbalAlarmClock,Saving Moved Window
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[UIMasterController]: ShowUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Game Paused!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Launcher start settings screen: True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[UIMasterController]: ShowUI
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Game Unpaused!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException: Object reference not set to an instance of an object
  at ScreenMessages.PostMessage (.ScreenMessage current, System.String msg, .ScreenMessagesText textPrefab, Single duration, ScreenMessageStyle style) [0x00000] in <filename unknown>:0 
  at ScreenMessages.PostScreenMessage (.ScreenMessage msg) [0x00000] in <filename unknown>:0 
  at TimeWarp.PostScreenMessage (System.String text) [0x00000] in <filename unknown>:0 
  at TimeWarp.updateRate (Single r, Boolean postScreenMessage) [0x00000] in <filename unknown>:0 
  at TimeWarp.assumeWarpRate (Single rate, Boolean instant, Boolean postScreenMessage) [0x00000] in <filename unknown>:0 
  at TimeWarp.setRate (Int32 rateIdx, Boolean instantChange, Boolean instantIfLower, Boolean forceSwitch, Boolean postScreenMessage) [0x00000] in <filename unknown>:0 
  at TimeWarp.SetRate (Int32 rate_index, Boolean instant, Boolean postScreenMessage) [0x00000] in <filename unknown>:0 
  at FlightDriver.SetPause (Boolean pauseState, Boolean postScreenMessage) [0x00000] in <filename unknown>:0 
  at KSCPauseMenu.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

2/9/2018 8:49:40 PM,KerbalAlarmClock,Saving Moved Window
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

2/9/2018 8:49:59 PM,KerbalAlarmClock,Saving Moved Window
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ContractConfigurator.ContractType: CONTRACT_TYPE 'SpaceStation': Error parsing targetBody1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException: Object reference not set to an instance of an object
  at ContractConfigurator.ExpressionParser.CelestialBodyParser.CheckTree (KSPAchievements.CelestialBodySubtree tree, ProgressItem pi) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c__DisplayClass9_0.<BodiesForItem>b__0 (KSPAchievements.CelestialBodySubtree node) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[KSPAchievements.CelestialBodySubtree].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[KSPAchievements.CelestialBodySubtree,CelestialBody].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[CelestialBody].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1[CelestialBody].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1[CelestialBody]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable.ToList[CelestialBody] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c.<RegisterMethods>b__6_43 () [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.Function`1[System.Collections.Generic.List`1[CelestialBody]].Invoke () [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.Function`1[System.Collections.Generic.List`1[CelestialBody]].Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[CelestialBody].ParseMethod[CelestialBody] (ContractConfigurator.ExpressionParser.Token token, .CelestialBody obj, Boolean isFunction) [0x00000] in <filename unknown>:0 
Rethrow as Exception: Error parsing statement.
Error occurred near '*':
ReturnedFromBodies().Where(body => @/stations.Where(v => v.CelestialBody() == body).Count() == 0).SelectUnique()
....................* <-- HERE
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ExecuteExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseSingleValue[CelestialBody] (System.String key, System.String stringValue, Boolean allowExpression) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseValue[CelestialBody] (.ConfigNode configNode, System.String key, Boolean allowExpression) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseValue[CelestialBody] (.ConfigNode configNode, System.String key, System.Action`1 setter, IContractConfiguratorFactory obj, .CelestialBody defaultValue, System.Func`2 validation) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ContractConfigurator.LoggingUtil:LogException(Exception)
ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, CelestialBody, Func`2)
ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, Func`2)
ContractConfigurator.DeferredLoadUtil:ExecuteLoad(DeferredLoadObject`1)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
ContractConfigurator.<UpdateNonDeterministicValuesIterator>d__30:MoveNext()
System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
ContractConfigurator.<GenerateContract>d__33:MoveNext()
ContractConfigurator.<ContractEnumerator>d__32:MoveNext()
ContractConfigurator.ContractPreLoader:Update()
 
(Filename:  Line: -1)

2/9/2018 8:50:11 PM,KerbalAlarmClock,Saving Moved Window
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Debug_Stifler] Altering Debug Panel...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Debug_Stifler] Debug Panel Altered
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

ContractConfigurator.ContractType: CONTRACT_TYPE 'SpaceStation': Error parsing targetBody1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

NullReferenceException: Object reference not set to an instance of an object
  at ContractConfigurator.ExpressionParser.CelestialBodyParser.CheckTree (KSPAchievements.CelestialBodySubtree tree, ProgressItem pi) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c__DisplayClass9_0.<BodiesForItem>b__0 (KSPAchievements.CelestialBodySubtree node) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[KSPAchievements.CelestialBodySubtree].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[KSPAchievements.CelestialBodySubtree,CelestialBody].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[CelestialBody].MoveNext () [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1[CelestialBody].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 
  at System.Collections.Generic.List`1[CelestialBody]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 
  at System.Linq.Enumerable.ToList[CelestialBody] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.CelestialBodyParser+<>c.<RegisterMethods>b__6_43 () [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.Function`1[System.Collections.Generic.List`1[CelestialBody]].Invoke () [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.Function`1[System.Collections.Generic.List`1[CelestialBody]].Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[CelestialBody].ParseMethod[CelestialBody] (ContractConfigurator.ExpressionParser.Token token, .CelestialBody obj, Boolean isFunction) [0x00000] in <filename unknown>:0 
Rethrow as Exception: Error parsing statement.
Error occurred near '*':
ReturnedFromBodies().Where(body => @/stations.Where(v => v.CelestialBody() == body).Count() == 0).SelectUnique()
....................* <-- HERE
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ParseExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ExpressionParser.ExpressionParser`1[T].ExecuteExpression (System.String key, System.String expression, ContractConfigurator.ExpressionParser.DataNode dataNode) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseSingleValue[CelestialBody] (System.String key, System.String stringValue, Boolean allowExpression) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseValue[CelestialBody] (.ConfigNode configNode, System.String key, Boolean allowExpression) [0x00000] in <filename unknown>:0 
  at ContractConfigurator.ConfigNodeUtil.ParseValue[CelestialBody] (.ConfigNode configNode, System.String key, System.Action`1 setter, IContractConfiguratorFactory obj, .CelestialBody defaultValue, System.Func`2 validation) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ContractConfigurator.LoggingUtil:LogException(Exception)
ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, CelestialBody, Func`2)
ContractConfigurator.ConfigNodeUtil:ParseValue(ConfigNode, String, Action`1, IContractConfiguratorFactory, Func`2)
ContractConfigurator.DeferredLoadUtil:ExecuteLoad(DeferredLoadObject`1)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
ContractConfigurator.<UpdateNonDeterministicValuesIterator>d__30:MoveNext()
System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
System.Linq.<CreateConcatIterator>c__Iterator1`1:MoveNext()
ContractConfigurator.<GenerateContract>d__33:MoveNext()
ContractConfigurator.<ContractEnumerator>d__32:MoveNext()
ContractConfigurator.ContractPreLoader:Update()
 
(Filename:  Line: -1)

 

I am using the Career Evolution Contract Pack...

Edited by Errol
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11 hours ago, Eighthook37 said:

I'm having the same issue. Seems to occur when I launch a craft and revert to SPH/VAB or go to the Space Center, while piloting or whatever everything is fine, it just occurs when I go to change the scene.

Which contact packs are you using? 

I've also had it happen when I close the load craft window in VAB. And it isn't everything that freezes, some mod windows still work. But the scene changing buttons, and the Esc key don't work.

Edited by Errol
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2 hours ago, Errol said:

Which contact packs are you using?

I've also had it happen when I close the load craft window in VAB. And it isn't everything that freezes, some mod windows still work. But the scene changing buttons, and the Esc key don't work.

 

I'm not using any contract packs, it's doing it on both my Science and Sandbox save, haven't tried my career save yet. And that's whats happening to me: Escape doesn't work, the UI button "Exit" doesn't work, but every other button including mod buttons work just fine.

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1 hour ago, Errol said:

What kinds of mods are you running? I'm trying to narrow it down from 100 or so mods. I'm running a bunch of visuals, OPM, USI, some near future stuff etc

here are the current mods im running:

ModuleManager v3.0.1.0
B9PartSwitch v2.1.1.0
NorthKerbinMod v0.0.0.0
BDArmory.Core v1.0.0.0
BDArmory v1.0.0.21477 / v1.0.0.0
BDB v1.3.1.0
MiniAVC v1.0.3.2
CommNetConstellation v1.1.0.0 / v1.1.3
CommNetManager v1.0.0.0
CommNetManagerAPI v0.0.0.5
CCK v2.0.2.0 / v2.0.2.0 for KSP 1.3
MiniAVC v1.0.3.2
CLSInterfaces v1.2.0.0
ConnectedLivingSpace v1.2.5.7
MiniAVC v1.0.3.2
DangerAlerts v1.4.3.0 / v1.1.0.0
DeadlyReentry v7.6.2.0
DMagic v1.3.0.11 / vv1.3.11
DMModuleScienceAnimateGeneric v0.19.0.0
DynamicBatteryStorage v1.0.0.0
Atmosphere v1.2.2.1
CelestialShadows v1.2.2.1
CityLights v1.2.2.1
EVEManager v1.2.2.1
PartFX v1.2.2.1
PQSManager v1.2.2.1
ShaderLoader v1.2.2.1
Terrain v1.2.2.1
TextureConfig v1.2.2.1
Utils v1.2.2.1
_BuildManager v1.2.2.1
MiniAVC v1.0.3.2
EvaFollower v1.1.0.1 / v1.0.3.5
KIS v1.9.6571.274 / v1.9 for KSP 1.3+
FarFromKerbin v0.3.1.0 / v1.0.0.0
Firespitter v7.3.6354.39102
FMRS v1.2.6.0 / v1.0.2.0
MiniAVC v1.0.3.2
FShangarExtender v3.5.2.0 / v3.5.0.0
MiniAVC v1.0.3.2
HideEmptyTechTreeNodes v1.0.0.0
InterstellarFuelSwitch v2.10.3.0 / v2.10.3
MiniAVC v1.0.3.2
Scale_Redist v1.0.0.0
RasterPropMonitor v0.29.3.14830
KAS v0.6.3.0 / v0.6.3 for KSP 1.3
MiniAVC v1.0.3.1
KerbalJointReinforcement v3.3.3.0
KerbalKonstructs v2.0.0.0 / v1.2.0.1
KerbalKrashSystem v1.0.0.0
KerbalKrashSystem_Leak v1.0.0.0
EZ_Particlez v1.0.0.0
KerbalKrashSystem_Repair v1.0.0.0
KerbalKrashSystem_Science v1.0.0.0
KerbalLaunchVehicles v1.1.3.0
DeployableAeroSurfaces v1.0.0.0
HyperEdit v1.5.6.0
KerbalX v1.0.6528.29801
KSPDev_Utils.0.30 v0.30.6557.40249 / v0.30 for KSP v1.3+
MiniAVC v1.0.3.0
KSP-AVC v1.1.6.2
LaunchCountDown v1.7.9.1804
MiniAVC v1.0.3.2
LightsOut v0.2.2.0
MiniAVC v1.0.3.0
MechJeb2 v2.5.1.0 / v / v2.6.1.0
MPUtils v0.1.6356.37088
AntiSubmarineWeapon v0.6.5.2 / v1.0.0.0
DockingPortAlignmentIndicator v1.0.0.0
DPAI_RPM v1.0.0.0
MiniAVC v1.0.3.2
ModuleDockingNodeNamed v1.0.0.0
MiniAVC v1.0.3.2
NearFutureElectrical v1.0.0.0
MiniAVC v1.0.3.2
MiniAVC v1.0.3.2
NFPropUtils v1.0.0.0
MiniAVC v1.0.3.2
NearFuturePropulsion v0.9.0.0
MiniAVC v1.0.3.2
NearFutureSolar v0.4.0.0
MiniAVC v1.0.3.2
MiniAVC v1.0.3.2
MiniAVC v1.0.3.2
PatchManager v0.0.13.0 / v1.0.0.0
PersistentRotation v1.0.0.0
PersistentThrust v0.0.0.0
PlanetarySurfaceStructures v1.5.9.0
MiniAVC v1.0.3.2
ProbeControlRoom v1.2.2.9
RealChute v1.4.6543.1837 / v1.4.5.0
RecoveryController v0.0.2.0 / v1.0.0.0
RemoteTech v1.8.0.0 / v1.8.9
MiniAVC v1.0.3.3
AmpYear v1.5.1.0
SCANsat v1.8.0.0 / vv18.0
SCANmechjeb v1.8.0.0 / vv18.0
SCANsat.Unity v1.8.0.0
scatterer v1.0.6396.38553
SMIndustries v0.1.0.97
HabUtils v1.0.0.0
MiniAVC v1.0.3.2
SurfaceLights v1.6.6484.37549 / v1.6 for KSP v1.3
TextureReplacerReplaced v0.5.4.0
Scale v2.3.7.0
Scale_Redist v1.0.0.0
MiniAVC v1.0.3.2
MiniAVC v1.0.3.2
KSPTrackIR v1.0.0.0
VesselView v0.8.6.1 / v1.0.0.0
VesselViewPlugin v0.8.6.1 / v1.0.0.0
VesselViewRPM v0.8.6.1 / v1.0.0.0
VVDiscoDisplay v0.8.6.1 / v1.0.0.0
VVPartSelector v0.8.6.1 / v1.0.0.0
Interstellar v1.16.7.0
Interstellar_Redist v1.0.0.0
MiniAVC v1.0.3.2
Scale_Redist v1.0.0.0
KSPModFileLocalizer v0.2.1.10

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