We all use and love infernal robotics. It offers great possibilities and adds a very important part of space exploration to the game: robotics. But we all know that there are also limitations and problems with the project. The idea of this project is to solve all those problems and take it to a new level.
Main points of the project:
major parts of the code will be re-written, made more robust, more efficient and easier to understand
correct handling of reversals of servos in
And it is only used for some experiments in Kerbal style:
Old IR plugin, for comparison can hold 18X Orange tanks. Joints does not breaks, just separates a bit:
Put some more weight and joints between fuselage and truss would break sooner than joint on IR parts. It streches maybe too much but does not break.
With IR next, things are bit different. Almost like comparing aples to oranges. With default settings, extendratron can hold half of orange tanks without issues, but with