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Maximum number of vessels practicable?


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In my Orbit world [production], I currently have 283 flights in progress.

The quicksaves are taking longer (naturally) and I have to monitor memory (only ~8GB) and restart KSP when memory usage heads toward swap territory (running KSP 1.3.1 on Linux Mint 18.2).

Switching between vessels  seems to be what grows memory -- not so much operating them.

What I'd really like to know is:

  1. what's the practical upper limit to # of flights one can have (depending upon memory available)
  2. what's the biggest number anyone has running?

I'm simply doing some forward planning here.  Will I eventually need to ration flights?  My (old) motherboard has its max memory already so, clearly, a new computer (yay!) is in the future.

I note that the debris clean-up limit goes up to 10,000: can this mean that 10K vessels is actually a possibility??

Edited by Hotel26
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I don't know about the greatest experienced. I do think that having debris of 10.000 will noticeably slow down your save. Having a faster computer will run saves with larger amount of vessels better and I think having anywhere close to 10.000 vessels will be a slideshow. I expect anyone boasting the hightest number of vessels in a single savegame also has a lot of game slow downs. I think people stop playing their game when the amount of used vessels becomes that big as it will become to difficult to organize.

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