Magic Smoke Industries presents:
For all your actuation needs!
We all use and love infernal robotics. It offers great possibilities and adds a very important part of space exploration to the game: robotics.
But we all know that there were also limitations and problems with early versions of the project. The idea of the new version is to solve all those problems and take it to a new level.
What does Infernal Robotics let me do?
What
So I've googled a bunch of things but I cant seem to find a solution to get the joints to function outside of the VAB. They hang there limply when i disengage the locks. I have plenty of power on board so I'm not sure what the issue is. I've set up action groups and I've tried controlling the servo groups from the toolbar window with no luck