Magic Smoke Industries presents:
For all your actuation needs!
We all use and love infernal robotics. It offers great possibilities and adds a very important part of space exploration to the game: robotics.
But we all know that there were also limitations and problems with early versions of the project. The idea of the new version is to solve all those problems and take it to a new level.
What does Infernal Robotics let me do?
What
unfortunately it's on ckan marked as compatible with 'any' version of KSP - since it's not 100% a parts mod (it has functional components), this.. shouldn't be true. I think this mod definitely needs an update to work properly in 1.9.1.
I've also noticed that with IRNext installed, the stock robotics parts don't work properly either, at least not the telescoping pistons (they only move in the vab/sph, not in flight). Uninstalling IRNext also fixes this problem. in 1.9.1. this all worked