Jump to content

Considerations on Geo-Caching


DoctorDavinci

Recommended Posts

So a little over a year ago I started working on a sort of Geo-Caching deal and managed to get it working

Currently the mod will save a location, save a blueprint (a craft you select from your game save) and the beginnings of a challenge creator has been started ... All info is saved to a single text file, this means craft data, location data etc.... with multiple caches able to be chained together to leave a trail of breadcrumbs across the solar system

My question to the community is how you would envision the Geo-Caching portion of the code working in KSP? ... as in, what would the community like to see in a Geo-Caching mod?

Edited by DoctorDavinci
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...