Okay, gang, here's the scoop!  My interview was with Nate Simpson, creative director for Kerbal Space program 2 and major KSP nerd (apparently he was notorious around the Star Theory office for being bonkers about KSP, long before KSP2 was even a thing; there's a story around that, but I digress).  @linuxgurugamer tagged along. I managed to get through all the questions listed in the OP, in the time allotted-- just barely squeaked by.  Questions and answers below. Note:  For a fe
    • Like
    74