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Kerbalism Mod Science clock


RickyOri

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Thanks to ''Kerbalism''  all experiments have duration time displayed in 24h day time, I Can't find a way in settings to change that time to Kerbin's day-time, Is there one? (except calculating)

Maybe I can change something in the mod files

Edited by RickyOri
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Times in Kerbalism (are supposed to) use the rotational period and orbit characteristics of your home body in your solar system when determining the length of a day in hours, or the length of a year in days. If you are seeing 24 hours to a day on an unscaled kerbin, that is a bug.

Edited by Sir Mortimer
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