Jump to content

Writing a plugin to add "target COM" to the AGU when engaged with debris


Syntax

Recommended Posts

I was away from KSP for a while, but since I've been back, I've come to find that one can no longer target the COM of a piece of debris once latched on to it with the AGU. I seem to remember being able to do this back in the day, just as I can today with asteroids. This seems so backwards, as it's the engineered object whose COM should be able to be known, while an asteroid's should be less certain.

I've considered options like a "pull design" tug that could perhaps work, but I'd still need to know roughly where the COM is at the time of attachment, so that's not my ideal. Also, I just feel like I should be able to know the COM of an engineered object (even if the engineers were kerbals). :P

I'm open to other ideas and suggestions, but at this point I'm wondering what would be involved in writing a plugin that revives this capability. I imagine the devs had a reason for removing it, so maybe there is some big barrier to success here, but it seems like it might be worth a try... 

I've written up contract packs and waypoint collections in the past, and have a bit of "backend" experience, so something (seemingly) simple like this seems like it would be within my capacities. I'm just not too sure where to begin. Any help would be appreciated! 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...