EVE-Redux
This is my continuation of EVE (Environmental Visual Enhancements). This started as a performance-enhanced version of EVE.
See here for EVE (thanks for everything @rbray89).
This build also integrates @R-T-B's and @BIOZ fixes for 1.10.
Information about current EVE-Redux
This version uses a few more modern rendering tricks:
- Cloud shadows are rendered using the depth buffer instead of re-rendering most of the scene's geometry with a projector (saves a lo
Shoot, I just realised I'm quoted in the OP without providing actual data, just vaguely remembering stuff. Give me about an hour, I need to fix that.
Setup details are in the spoiler:
I started a new game in Sandbox Mode, loaded the Aeris 4A, and replaced its jets with aerospikes. I then launched it, and in the debug menu turned infinite propellant on. I then took these measurements, being careful not to induce aero effects while flying when recording FPS. The biggest flaw I can see