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Why UniversalTime in game and in maneuver node editor are different.


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I placed a maneuver node on my orbit and then noticed that the node's time shown in the node editor is in the past. It shows 11d, 03:50:30. But it is already 12d(shown in the top time box near to the warp indicator). It turns out the difference is exactly 1 day.

I checked a couple of times with freshly created nodes and the behavior is consistent.

On the screenshot I caught a moment when the ship is on the maneuver node, so you can compare times. It is not a huge issue and possible to work around. I basically wanted to check, do others have this bug? Is it a known issue? And please let me know if you know how to make these values aligned.

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