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Crash after a few minutes, same moment each time


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Hello all, just today my game started crashing after around a minute or two. This has never happened before in the month or so that I've been using these mods together. This happened NINE times so far. Here is the latest crash:

Spoiler
Loading Dump File [C:\Users\Administrator\appdata\Local\Temp\Squad\Kerbal Space Program\Crashes\Crash_2022-04-17_013042151\crash.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available

Symbol search path is: srv*
Executable search path is: 
Windows 10 Version 19043 MP (12 procs) Free x64
Product: WinNt, suite: SingleUserTS Personal
Edition build lab: 19041.1.amd64fre.vb_release.191206-1406
Machine Name:
Debug session time: Sat Apr 16 21:30:42.000 2022 (UTC - 4:00)
System Uptime: 0 days 5:52:43.514
Process Uptime: 0 days 0:08:38.000
................................................................
.......................................
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(2fbc.2e14): Access violation - code c0000005 (first/second chance not available)
For analysis of this file, run !analyze -v
ntdll!NtWaitForMultipleObjects+0x14:
00007ffc`545ad8c4 c3              ret
0:000> !analyze -v
*******************************************************************************
*                                                                             *
*                        Exception Analysis                                   *
*                                                                             *
*******************************************************************************


KEY_VALUES_STRING: 1

    Key  : AV.Dereference
    Value: NullPtr

    Key  : AV.Fault
    Value: Write

    Key  : Analysis.CPU.mSec
    Value: 6593

    Key  : Analysis.DebugAnalysisManager
    Value: Create

    Key  : Analysis.Elapsed.mSec
    Value: 27826

    Key  : Analysis.Init.CPU.mSec
    Value: 202

    Key  : Analysis.Init.Elapsed.mSec
    Value: 19645

    Key  : Analysis.Memory.CommitPeak.Mb
    Value: 221

    Key  : Timeline.OS.Boot.DeltaSec
    Value: 21163

    Key  : Timeline.Process.Start.DeltaSec
    Value: 518

    Key  : WER.OS.Branch
    Value: vb_release

    Key  : WER.OS.Timestamp
    Value: 2019-12-06T14:06:00Z

    Key  : WER.OS.Version
    Value: 10.0.19041.1

    Key  : WER.Process.Version
    Value: 2019.4.18.4260


FILE_IN_CAB:  crash.dmp

CONTEXT:  (.ecxr)
rax=0000000000000000 rbx=00007ffbf8389900 rcx=0000000000000000
rdx=00000000000005af rsi=0000000008000000 rdi=0000000000000000
rip=00007ffbf7149cd9 rsp=000000683c8ed380 rbp=0000000000000000
 r8=000000000000005a  r9=000000000000005e r10=0000000000000096
r11=0000000000000246 r12=0000000007fffe04 r13=0000000000000001
r14=0000000000000010 r15=00007ffbf8389a20
iopl=0         nv up ei pl nz na pe nc
cs=0033  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00010202
UnityPlayer!UnityMain+0x40cb9:
00007ffb`f7149cd9 488928          mov     qword ptr [rax],rbp ds:00000000`00000000=????????????????
Resetting default scope

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 00007ffbf7149cd9 (UnityPlayer!UnityMain+0x0000000000040cb9)
   ExceptionCode: c0000005 (Access violation)
  ExceptionFlags: 00000000
NumberParameters: 2
   Parameter[0]: 0000000000000001
   Parameter[1]: 0000000000000000
Attempt to write to address 0000000000000000

PROCESS_NAME:  KSP_x64.exe

WRITE_ADDRESS:  0000000000000000 

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.

EXCEPTION_CODE_STR:  c0000005

EXCEPTION_PARAMETER1:  0000000000000001

EXCEPTION_PARAMETER2:  0000000000000000

STACK_TEXT:  
00000068`3c8ed380 00000000`00000000     : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : UnityPlayer!UnityMain+0x40cb9


STACK_COMMAND:  ~0s; .ecxr ; kb

SYMBOL_NAME:  UnityPlayer+40cb9

MODULE_NAME: UnityPlayer

IMAGE_NAME:  UnityPlayer.dll

FAILURE_BUCKET_ID:  NULL_POINTER_WRITE_c0000005_UnityPlayer.dll!Unknown

OS_VERSION:  10.0.19041.1

BUILDLAB_STR:  vb_release

OSPLATFORM_TYPE:  x64

OSNAME:  Windows 10

IMAGE_VERSION:  2019.4.18.4260

FAILURE_ID_HASH:  {1afc7dd5-c0ba-857f-1acf-6a51217942ff}

Followup:     MachineOwner
---------

And here's the newest player.log and raw .dmp file.  https://drive.google.com/drive/folders/1uN_MQVfIyi7o3SAhZFYtasYx31uJhLmJ?usp=sharing

Like I said, I've been playing with this mod list for almost a month and this never happened. I did notice that something called "lingoona_grammar_kerbal.dll" (???) showed up, what is that?

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That is a very low level error.  Check how much free memory and free disk space you have.  You may have gotten to a point in the game in part count and savefile size that you are hitting some memory limits and triggering a problem that doesn't show up until resources are scarce.  Someone else will probably have better advice, but that is what I got

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9 hours ago, darthgently said:

That is a very low level error.  Check how much free memory and free disk space you have.  You may have gotten to a point in the game in part count and savefile size that you are hitting some memory limits and triggering a problem that doesn't show up until resources are scarce.  Someone else will probably have better advice, but that is what I got

My memory usage is the same as usual (~19GB/31.8GB, 150 mods+RSS) but my disk space is very low, I'll tidy up my disk. 

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11 hours ago, darthgently said:

That is a very low level error.  Check how much free memory and free disk space you have.  You may have gotten to a point in the game in part count and savefile size that you are hitting some memory limits and triggering a problem that doesn't show up until resources are scarce.  Someone else will probably have better advice, but that is what I got

 

2 hours ago, namreK haidebeJ said:

My memory usage is the same as usual (~19GB/31.8GB, 150 mods+RSS) but my disk space is very low, I'll tidy up my disk. 

I freed up around 10GB on my disk, and so far no crashes. :D I'll push the game to its limits and see what happens.

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