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Destruction of vessel when EVA while moving near ground and dT is NaN! in logs


PrivateOrange

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KSP Version: 0.1.1.0.21572
OS: Windows 11  (10.0.22621) 64bit
CPU: 11th Gen Intel(R) Core(TM) i5-11600K @ 3.90GHz (12)
RAM: 32533
GPU: NVIDIA GeForce RTX 3080 (12107MB)

Description of the bug: EVA near the ground while vessel is moving causes destruction of command pod and nearby parts.

Expected Behavior: Can EVA near the ground no matter the speed of the vessel  or altitude without vessel destruction or explosions

Observed Behavior: Can only EVA successfully if the vessel is not moving or is moving at a high altitude (~25km on Kerbin/Mun). 

Steps to Replicate:

  1. Launch the stock Kerbal-K2 craft on Launchpad 1
  2. Start ascent and reach speed of 50m/s
  3. Press EVA
  4. Pod explodes and dT is NaN! tA: NaN, E: NaN, M: NaN, T: NaN appears multiple times in the logs
  5. Instead, if you wait and reach an altitude of at least ~25km, then EVA works correctly

Alternative steps:

  1. Launch the stock Kerbal-K2 craft and land the final stage on the Mun
  2. Liftoff from the Mun and reach speed of 300m/s
  3. Press EVA
  4. Pod explodes and dT is NaN! tA: NaN, E: NaN, M: NaN, T: NaN appears multiple times in the logs
  5. Instead, if you wait and reach an altitude of at least ~25km, then EVA works correctly

Fixes / Workarounds (if known..): Reach a high altitude of ~25km before EVA

A list of ALL mods.  If the list is long, please consider using a spoiler window.: None

Other Notes / Screenshots / Log Files (if possible..):

Video Repro:

#1 https://imgur.com/a/Sxo9aTd

#2 https://imgur.com/a/PDtF7TJ

Screenshot:

YRhZNLB.jpg

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